RE: Poison... (Full Version)

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Trifire -> RE: Poison... (3/3/2013 14:26:03)

I think that the hunter poison strike should be put on the same page as the TLM poison grenade. How ever I do not care what you do with the skills because I don't use them and they are not a pain to me




Exploding Penguin -> RE: Poison... (3/3/2013 15:56:06)

TLM poison could work if the initial attack actually did more than 3 damage to pretty much all opponents, not just the no-defense ones. BH poison (not CH poison) is pretty useless given that it has a moderate-high tech requirement, costs a lot of energy, only becomes effective after lots of investment, and doesn't return HP from blood lust to BHs.




Trifire -> RE: Poison... (3/3/2013 21:39:52)

hmmm...... maybe you could use a tank bounty hunter to use poison. After all, tanks can't do tons of dmg anyway. Another thought on this is that they should make it so that poison goes into bloodlust, but then that might make the poison massacre build a viable option.




Exploding Penguin -> RE: Poison... (3/4/2013 20:10:10)

If they can't do tons of damage, how do so many BHs win? At a certain point in time, a build has to hit hard otherwise it would never kill heal loopers. Poison also isn't a viable attack against heal loopers other than to ignore the effects of reroute because its damage output is quite low, even on max levels.




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