Exploding Penguin -> RE: Ban Emp OR Make EMP weaker (3/3/2013 11:06:20)
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@midnight assassin: That wouldn't be good, it already got nerfed so that the energy return got rounded down instead of up, and now it lost a lot of its value. A main portion of assim was dealing damage while stopping things like zerker and massacre, or to return energy back to the user since reroute lost some effectiveness. If you buffed assim, then TMs would pretty much have an endless supply of energy and would invest less in reroute and more into heal, deadly aim, malf, etc... I agree that EMP should be nerfed to an extra turn cooldown, and that atom gets to remove 1.2x energy, costs 8 energy instead, make it unblockable, but gets reduced to 4 turn cooldown instead of 2. The main reason is to keep all EP removing skills at different cooldown rates so we don't get what we did when static was OP; if you have 2 focus/tank CHs, whoever goes first pretty much can stop the opponent for the entire fight since emp can always be used AFTER the opponent uses static again, and, if enough energy is taken, the opponent can't EMP the previous user back.
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