2 Turn builds (Full Version)

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Trifire -> 2 Turn builds (3/3/2013 17:36:33)

Almost every class in the game can make a 2 turn build minus CHs. I think that we either allow the CH to make a two turn build or we make it so that nobody can make one. Any ideas?




Ranloth -> RE: 2 Turn builds (3/3/2013 17:38:08)

2 turn builds should be impossible unless you have base HP and crap defences. They shouldn't exist since only abuse allows such, and now it's impossible unless you Crit every now and then.




Trifire -> RE: 2 Turn builds (3/3/2013 17:43:09)

Well you wouldnt have crap defences, if you are not merc. You would just have crap strength and support. Support Mercenaries have a high critical chance so maybe we should put a stat requirement on every skill.




Giras Wolfe -> RE: 2 Turn builds (3/3/2013 19:03:43)

If your enemies can kill you in 2 turns, you're doing something wrong. I dont care how much support or strength they have, theres always a way out.




Exploding Penguin -> RE: 2 Turn builds (3/3/2013 19:05:52)

Let's see...

Merc:
-Strength abuse, max double strike/stun, then zerker
-Support abuse, aux then multi

TLM:
-Impossible

BH:
-Super dex abuse (suks because once you run out of energy, given the slow damage scaling of the moves, you're pretty much useless, and you can only generator once)
-Therefore, near impossible

CH:
-Impossible

TM:
-Super dex abuse (suks for same reason as BH)
-Therefore, near impossible

BM:
-Super strength abuse fireball and bludgeon or fireball and gun (suks cause you don't get a tank passive like merc does, and you can easily get blocked/deflected with strength abuse)

So far I only see mercs actually having somewhat successful versions of this, and that's because merc in itself is more unique than the other classes. Merc has a LOT of offensive skills, and its only defensive skills are pretty much intimidate and the passive hybrid armor. Back then, enhancements allowed people to easily tank and out-heal mercs with boosters, and that's why it wasn't a favored class. Since Omega has lower HP and defenses, and no boosters, mercs are rising back to power. Nothing should really change if this is a motive for changing any class, because its a special of mercs only and no other classes.




Trifire -> RE: 2 Turn builds (3/3/2013 21:30:41)

actually it is possible or TLM to make a 2 support build turn build. And I would agree that it is tough to make a 2 turn build for tech mages and BH. I have seen dex abusers in BMs as well. I mainly have a complaint for the support Merc abusers though. They always seem to crit. I have a tank mage build but they nerfed plasma so it is hard for me to beat up the support abusers.




caser5 -> RE: 2 Turn builds (3/4/2013 16:28:30)

TLM 2 turn support? The one hit from the aux shouldn't kill you, focus/strength would take away from aux damage, a TLM support aux + level 10 double strike shouldn't kill you b/c a support TLM wouldn't have alot of strength. Perhaps I'm missing something?




Blaze The Aion Ender -> RE: 2 Turn builds (3/4/2013 18:08:23)

Caser
Yes, their multi




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