Exploding Penguin -> RE: 2 Turn builds (3/3/2013 19:05:52)
|
Let's see... Merc: -Strength abuse, max double strike/stun, then zerker -Support abuse, aux then multi TLM: -Impossible BH: -Super dex abuse (suks because once you run out of energy, given the slow damage scaling of the moves, you're pretty much useless, and you can only generator once) -Therefore, near impossible CH: -Impossible TM: -Super dex abuse (suks for same reason as BH) -Therefore, near impossible BM: -Super strength abuse fireball and bludgeon or fireball and gun (suks cause you don't get a tank passive like merc does, and you can easily get blocked/deflected with strength abuse) So far I only see mercs actually having somewhat successful versions of this, and that's because merc in itself is more unique than the other classes. Merc has a LOT of offensive skills, and its only defensive skills are pretty much intimidate and the passive hybrid armor. Back then, enhancements allowed people to easily tank and out-heal mercs with boosters, and that's why it wasn't a favored class. Since Omega has lower HP and defenses, and no boosters, mercs are rising back to power. Nothing should really change if this is a motive for changing any class, because its a special of mercs only and no other classes.
|
|
|
|