Exploding Penguin -> RE: Azrael Gear balancing? (3/5/2013 0:24:18)
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The skills were already nerfed to 85% damage, and I think that was a needed measure but it was just the right amount. Against other focus builds, I often hit 10 or less, which is a small amount of damage. If you don't have a low-defenses build then the gun's special should serve minimal annoyance in terms of its damage and thus doesn't need to deal no damage at all given your suggestion. Many caster builds use it to turn stall, prevent heal, or gain rage, not to deal damage. Your defense matrix doesn't vanish, and it needed the nerf it got. 9 energy cost on the classes which can easily regenerate energy is amazingly cheap given the insane defense boost. Also, 65% isn't too much, and, given that my opponent is yet again a focus build instead of a low-defense build, it also rarely does more than 10 damage, as well as reduce the buff by only a little more than half. Overall, its only use is in 2v2 unless the opponent strength buffs or has a VERY strong defensive buff, as reducing 65% of a +20-ish defense/resistance buff only takes away around 10-12, and in exchange pretty much halves the damage I deal to the opponent. If you're complaining because it deals too much damage to you, then that's a con of low-defense builds because, as it stands right now, they're already pretty strong.
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