New skill instead of bloodlust and reroute (Full Version)

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gangster a -> New skill instead of bloodlust and reroute (3/7/2013 6:08:56)

what about if they had a skill that give both health and energy back but split how much they gave back but the percentage they get back from it wont be high as not to be OP and it had a req so it wont be overused. just something i thought of not sure of the consequences though if you have any ideas how my idea could be changed please share




Ranloth -> RE: New skill instead of bloodlust and reroute (3/7/2013 6:26:40)

Even if you lower %s, it's still an overkill. You have Energy and HP at your disposal as the fight progresses. If Mercs can survive without neither, this could do + debuff or passive Armor for any class & create quite bad abuse. >.>




gangster a -> RE: New skill instead of bloodlust and reroute (3/7/2013 6:33:02)

oh yeh i forgot about mercs ........ so i guess that rules out my idea oh and for the abuse thats why i said if you put a req in but thanks for the input




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