The Astral Fury -> RE: Frysteland 2013: Success or Dissapointment? (3/8/2013 22:56:55)
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All I can say is a game is suppose to be fun, reduce stress, and relax. When a game doesn't do this and you feel as if it's more of a chore and bore to do the n it becomes a job and no one's wants that. I understand that all games have a few hard parts once in a while, but there's a difference between hard parts and mentally painful and numbing parts in which destorys the whole purpose of a game, to have fun. Sure from time to time I don't mind a few hards parts, but when something like the yeti pelts mission gets released it's just too much.
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