Animations on medium/low quality (Full Version)

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DestruRaGe -> Animations on medium/low quality (3/9/2013 9:08:45)

Hi. As we all noticed since update animations that was only seen on high quality setting are now also working on medium and low.
The big problem is that it made the performance for many ppl worse! We all know how demanding in resources flash is and most ppl
has computrs that cant handle such graphics quality well.
I get that you devs want players to see game at its best quality but while I can see animations of chars now, I am forced to
play on low! while earlier I could play on medium smoothly. So in conclusion youre showing me worse quality of your game.

I vote for rollback to old graphics settings, are you with me?




JariTheMighty -> RE: Animations on medium/low quality (3/9/2013 9:18:00)

Maybe add an option to toggle animations?




DestruRaGe -> RE: Animations on medium/low quality (3/9/2013 9:42:15)

^Yes that would be the best option.




Drianx -> RE: Animations on medium/low quality (3/9/2013 10:28:19)

Weird, I am not seeing the animations on low quality. I'm using SeaMonkey on Win XP SP3 32bit but I haven't cleared cache though.




Exploding Penguin -> RE: Animations on medium/low quality (3/9/2013 11:03:22)

I really don't like the breathing animations on medium quality because it really irks me...I guess it makes me feel like my computer's gonna lag more. I don't want to use low quality where the breathing doesn't occur though because the low-quality and the medium quality are astronomically different.




Giras Wolfe -> RE: Animations on medium/low quality (3/9/2013 19:06:22)

quote:

Maybe add an option to toggle animations?


100% supported we need this.

I personally find the breathing animation annoying and distracting.




Midnightsoul -> RE: Animations on medium/low quality (3/9/2013 19:12:27)

While this is true that animations do cause lag and that we want them to be toggable, there needs to be something that can indicate what moves your opponent used.




Stabilis -> RE: Animations on medium/low quality (3/9/2013 19:16:02)

^

ADMIN: (ADMIN: is invisible) PlayerZ damages PlayerO and PlayerP using Artillery




Giras Wolfe -> RE: Animations on medium/low quality (3/9/2013 19:34:53)

quote:

While this is true that animations do cause lag and that we want them to be toggable, there needs to be something that can indicate what moves your opponent used.


We're not talking about that kind of animation. I love the attack animations. Just the breathing one.

quote:

ADMIN: (ADMIN: is invisible) PlayerZ damages PlayerO and PlayerP using Artillery


You'd barely be playing a video game at that point.




Demon Emperor -> RE: Animations on medium/low quality (3/9/2013 20:00:11)

Wait... the breathing animation is still there? I thought they got rid of it awhile ago... O_o Maybe I just don't notice it, although I always use low graphics, which could be the reason.




Wootz -> RE: Animations on medium/low quality (3/10/2013 20:26:31)

I've been playing on low graphics for the past year (terrible luck) and I haven't noticed any performance changes.




RabbleFroth -> RE: Animations on medium/low quality (3/11/2013 10:50:03)

I think an option would be a fine middle ground. I'll bring it up.




Giras Wolfe -> RE: Animations on medium/low quality (3/11/2013 13:52:46)

^Thank you Rabblefroth! [:)]





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