RE: =OS= Beta Release Thread CI - READ THE FIRST POST (Full Version)

All Forums >> [Artix Entertainment Games] >> [Oversoul] >> Oversoul General Discussion



Message


Valeris -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 18:41:59)

I'll always like my Cosoma. :)




JJ55$ -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 18:45:11)

They changed Thrak's 5-hit combo.




Mondez -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 18:48:27)

Looked on Nulgath's twitter and they are working on an improved battle engine, looks like things are rolling along and his confirmation of the multiple characters in battle is assuring as well since I want to be able to train multiple characters at once instead of just one.




Redingard -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 19:38:09)

@Mondez

Can you elaborate on what you mean by "improved battle engine"? I don't understand what you mean when you say that. It's a bad on my part, not yours.




Char -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 19:40:51)

quote:

Level 20 Pony Rider!

Gratz! ;D




Mondez -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 19:45:17)

@Redingard
Well based on Nulgaths statement, it is supposed to get rid of most of the bugs that the current battle engine has plus I reckon it will be released with CC so the battles can become more stable. He also says its a new battle engine and it makes me wonder what sort of things will be changed as well as the bug fixing.




Redingard -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 19:47:02)

Ooooh, yay. Maybe then I"ll get to slay the rest of Vagaran's plentiful Orc army. >:3




hijinks -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 19:50:46)

I'm back guys! :D Anyone miss me? What news have I missed?




Mondez -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 19:52:22)

@Hijinks
Nothing much just stuff from last release and news of a new battle engine in the works to eliminate bugs and maybe change some things.




Labyth -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 19:53:09)

*Walks back out*Walks back in with a Rat Eating An Egg Omelet still continues to eat the same egg omelet*
REPOST
SO guys how you been?Well so Far i been testing different varaition responding on how to get the exact cards you want.
my test are conduscted on characters that have only 1 card of 1 special example celler rat has only 1 poisen. what my test conduct is using 1 poisen 1 turn and then when i redraw the next turn i get that same poisen once again and i been testing thiss variation,unluckly an egg decided to get between my experiment.But you guys should try to help me out it might be fun thing.
Also any question concerning the picture i have 1 answer look at the how much exp i got back(37 life) it should tell you the lvl of the egg i fought my rat still lvl 10 for the record.




Andlu -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 19:54:30)

I guess it's photo time?
Poor Riniti
Poor EvilOverLord(Close)
Poor Baron Dante
Poor leader
Poor Jmagician
I guess that's all I found here .-.




hijinks -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 20:03:27)

@Andlu

What are you doing? Are you hunting down forumites? o.O

@Labyth

I'm good, how about you?




Leader -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 20:05:56)

The updated battle system sounds exciting!

It will be interesting to see what kind of changes they implement and how they affect the dueling system. It will be a relief to have bug fixes, hopefully counter strike can be more reliable and responsive than it currently is. Oh and Andlu, we will get a rematch.




Andlu -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 20:08:51)

@Hijinks No it's just some duels that we got xD
@Leader Sure. But I would ask it to be at the weekend. No time at the week.




Victoria3114 -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 20:09:43)

Battle Engine Changes? Interesting. Hope to see:
1) Rotation Battles (Withdraw and switch)
2) Doubles Battles (No Switching)
3) Bugs cleared out.

I was also thinking:
3) Reflection fixed. Should affect only attacks and spells treated as attacks (ie. part of attack animation, counts towards a 5-hit like Holy Strike, Sacrifice, etc)
4) Refresh somewhat revamped?




Mondez -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 20:15:51)

Another changes I would hopefully get to see in the new battle engine is the status symbol fix because the counter is always 1 over on what it is supposed to be.

The freezing in battle bug will hopefully be fixed and I hope they add new cards along with chaos if they are improving on the battle engine.

@Victoria, Nulgath confirmed the Rotation battles and I am dead excited for it.




Andlu -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 20:16:46)

I really want a flee button. Is that gonna happen?




Leader -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 20:17:49)

I'd like to see some sort of pre-release testing video of some of the new features that we're expecting to see within the next couple of months, even if it's just a short demo. Besides, it's been a while since Nulgath last uploaded a video.




Victoria3114 -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 20:22:19)

Let's see how you fare in a triple rotation battle against my Level 20 Founder Champ, Level 20 Father Time, and Level 20 Sentry Lord (Coming Soon) :D




Mondez -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 20:23:37)

@Leader
Rather than watching the testing I would actually like to do the testing. I have a ton of free time now I would actually like to test the new battle engine and the features before they are released after all there are bugs even if the new battle engine is supposed to get rid most of them.

@Andlu
The flee button is on the back burner and won't get implemented until the main features of the game are released.


Hahaha... my team of Abberant, Tauras, and Headless Horseman will be the superior team.




Labyth -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 20:25:26)

@I WANT To see a pause buttom when fightin the AI monster sometimes i have to go and men is anoying to do what ur doing knowing ur in fight against a monster and he might be trying to kill ur rat or bat.

Team BATS ALL THE WAY nah jk
revon pikeman general and barberian
or barberian snow ninja rudulf


realyl i porbably will never take part in those rotation battles for one fighting like that not my thing.but i can still do it with such great memory i have and processing and analysing.




Exo -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 20:32:44)

Ogres and Orcs. Gotta get these. <_>
Oh and Leader is an AK now, Congrats dude!




Mautha -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 21:14:40)

Lv. 1 Minotaur trained to Lv.1 taurus in under 48 hours!

Only Sentry lord and Father Time left and my collection will be complete. :D




Redingard -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 21:43:29)

My A-Team:

Founder Champion

Taurus

Xmas Fiend

I already love Minotaur, so Taurus would be even more awesomer. Xmas Fiend because best Ice character and Ice is already great. And we all know why I chose Founder Champion.




Tally -> RE: =OS= Beta Release Thread CI - READ THE FIRST POST (3/11/2013 22:04:58)

@Mautha Wait, if you trained it then why is yours gold?




Page: <<   < prev  9 10 [11] 12 13   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.125