How would one going about making ED more "strategic"? (Full Version)

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Exploding Penguin -> How would one going about making ED more "strategic"? (3/14/2013 0:40:29)

So I'm hosting a 1v1 tourney, and my goal is to create a tourney where the rules limit ED to maximized skill and minimized luck. However, I don't know whether or not I've done enough to ensure that... how would you go about minimalizing luck and maximizing skill?

The current rules are:
-Focus builds only
-You can only have one passive invested in (except for select classes) [This is to prevent SA being used, as well as to make the overall tournament more interesting]
-Swarm is banned, as well as concussive shot
-Frostbite aura and Curse aura are banned
-Best 3 out of 5
-No stun cores or stun skills at all

I really wanted to ban the 4% crit cores and the armor passive cores, but most people already have those cores implemented into all of their weapons. I'm really interested in seeing what other people think of how ED could be made to have the main required skill being strategy.




zzzz.... -> RE: How would one going about making ED more "strategic"? (3/14/2013 9:49:30)

quote:

The current rules are:
-Focus builds only
-You can only have one passive invested in (except for select classes) [This is to prevent SA being used, as well as to make the overall tournament more interesting]
-Swarm is banned, as well as concussive shot
-Frostbite aura and Curse aura are banned
-Best 3 out of 5
-No stun cores or stun skills at all


i think i'm not going to be in but what about :
1. azareal will / torment.
2. rage stealing skills (surgical / platinum's pride).

it wont be a good idea to allow some while forbidding some other skills.




Exploding Penguin -> RE: How would one going about making ED more "strategic"? (3/14/2013 19:32:23)

I forgot to mention I banned azrael's will and azrael's torment. Removing platinum's pride is worth considering, but definitely not surgical strike.




Mother1 -> RE: How would one going about making ED more "strategic"? (3/14/2013 19:50:21)

@ exploding

What about the azreal's borg? It is basically the same as azreal's torment or rather azreal's torment is the same as the azreal's borg's super just less damage.




Exploding Penguin -> RE: How would one going about making ED more "strategic"? (3/14/2013 21:17:56)

I removed azrael's will and azrael's torment because they did considerable damage while arguably being better than energy shot or concussive shot. I wouldn't ban heart attack as it sacrifices your bot to cooldown and does minimal damage.




Mother1 -> RE: How would one going about making ED more "strategic"? (3/14/2013 21:41:37)

Had to ask for two reasons.

1 As I stated Azreal's torment and heart attack were basically the same effect

2 Was thinking about entering myself, and was wonder if I did would I be without my right hand bot.




aomont -> RE: How would one going about making ED more "strategic"? (3/14/2013 21:48:31)

Side question:
quote:

So I'm hosting a 1v1 tourney, and my goal is to create a tourney...

What do you mean by hosting a tourney ?




Exploding Penguin -> RE: How would one going about making ED more "strategic"? (3/14/2013 23:55:31)

The tourney information is here:
http://forums2.battleon.com/f/tm.asp?m=18560838&mpage=5&key=

@mother1: Given you have to use a focus build and that aux damage was nerfed, sacrificing your bot to cooldown when using heart attack in comparison to using an aux which isn't nearly as important as an offensive tool is far more severe, therefore azrael's borg shouldn't be banned, but azrael's torment should.




RabbleFroth -> RE: How would one going about making ED more "strategic"? (3/15/2013 14:40:59)

Neat, good luck with the tourny!

I'm curious about this topic as well.
Don't want to hijack the thread, but I will keep an eye on this one.




The Incredible Hulk -> RE: How would one going about making ED more "strategic"? (3/15/2013 15:44:51)

O_O.

I bet Rabble will make a tourney for everyone based on rules ;O.


I hope you hi-jack the thread ;P.




Cookielord12 -> RE: How would one going about making ED more "strategic"? (3/15/2013 15:49:26)

Less nerfs. Nerfs are just restricting creativity. If we buff, then it makes more builds feasible and be on par with Str and Sup.




Hard boy -> RE: How would one going about making ED more "strategic"? (3/18/2013 16:05:23)

25 march O.O make it 20th.




Stabilis -> RE: How would one going about making ED more "strategic"? (3/18/2013 19:34:02)

Rabblefroth,

If I so wished to setup a tournament between... 4 people, and I was dealing with dishonesty such as:

"I won"

"No way n00b I won"

"What the truck man I totally beat you with my Sidearm"

"Lol OK kid pretend I didn't just pwn you with Massacre"

What can we do? Can you implement something to visually show the results of a challenge battle between 2 players?




Thylek Shran -> RE: How would one going about making ED more "strategic"? (3/21/2013 17:43:14)

Concussive Shot actually is a tactical and not only a lucky skill.
It does reduced damage and the user has the risk of putting
the wrong skill on cooldown. I think that its one of the better
cores because you have to choose wisely when to use it.
I think that this core is pretty good balanced and brings in
more dynamic.




Exploding Penguin -> RE: How would one going about making ED more "strategic"? (3/21/2013 19:48:56)

@Thylek: You do make a point, but in a lot of fights I'm in when concussive shot is used as a turning point in the game, it only works when it strikes heal or plasma bolt if I'm a caster build. If it doesn't strike heal, I pretty much win, but if it does, it's a near guaranteed loss. Therefore, even though it has tactical applications, it can still determine the winner largely based off of on-demand RNG luck.

By the way, I have a small amount of applicants, and I could really use more! The tournament is in 4 days, so PM me if you want to sign up.




Yo son -> RE: How would one going about making ED more "strategic"? (3/21/2013 20:08:01)

wait are you being serious? this is a real tourney?




Wootz -> RE: How would one going about making ED more "strategic"? (3/21/2013 21:05:39)

Personally, in my opinion everyone should just use a sword and one of the armours. Static skills on swords, I don't see why forbidding that would help.
And, isn't a strategic battle a battle which has to involve the maximum number of elements?




Exploding Penguin -> RE: How would one going about making ED more "strategic"? (3/21/2013 21:58:43)

@wootz: I couldn't explicitly ban shadow arts cause that would be unfair to hunters since they would only gain access to one of their passives. Therefore, I banned a single passive for all classes. I don't recall forbidding any static skills on swords, on passive ones, so I must be missing something here.

@yo son: It's not sponsored by the staff of ED, so there's no prize, but I decided to host one for fun. If you want to sign up, you have to PM me.




Wootz -> RE: How would one going about making ED more "strategic"? (3/21/2013 22:16:28)

Frostbite and Curse are static in use, aren't they?
And my point was, banning half of the game won't lead to more strategy, just cutting down the decisive elements, so that raw power can cut through the rest. That is pretty much a Strenght-Support build.




King FrostLich -> RE: How would one going about making ED more "strategic"? (3/21/2013 22:56:36)

Double everyone's health. End of statement.




Exploding Penguin -> RE: How would one going about making ED more "strategic"? (3/22/2013 0:42:41)

@Wootz: I didn't ban frostbite and curse; I banned frostbite/curse aura because their activation is totally random




Wootz -> RE: How would one going about making ED more "strategic"? (3/22/2013 6:01:39)

You do realize that people don't own other armours?
Still, that means even less strategy.




Exploding Penguin -> RE: How would one going about making ED more "strategic"? (3/22/2013 20:54:30)

That's their loss if they own only those armors. While I want as many participants as possible, I want to keep the tournament as anti-luck based as I possibly can. It isn't strategy to kill someone because they intimidate you or something, and lose their heal to frostbite cause of it since they were affected by frostbite aura.




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