RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (Full Version)

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daichi -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:12:31)

@mondez I'm sure you believe darkness and chaos will be De-light-full.

but holy light is clearly superior.[;)]

besides light beats dark. paper beats rock...




Mritha -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:12:51)

@Andlu, You sound so confident that you won't be the one killed ;)




Labyth -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:12:57)

*Rats from all over the forum begin to gather,bats begin to fly in, and insects begin to crawl out of their nest*
Since all this characters i used are based on evil,disgust,and torcher of other

TEAM EVIL ALL THE WAY




Andlu -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:13:36)

@Mritha Erm I hope *Looks back*




Redingard -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:13:44)

I REALLY hope the special characters (Black Dragon, Founder characters, Void Reaper, Skexis) won't be limited by your alignment. That would be insanely stupid. If I recall correctly, your alignment dictates what characters you can use, right?




Tally -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:14:02)

I could fight you Andlu :3




Beck -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:14:23)

I've got more Light characters than shadow ones personally, so this bug will be for the Light! And I will hope that Poison Drake is neutrally aligned, so I can use him too. But that's all speculation for later.

I feel like drawing...




Andlu -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:14:51)

@Tally Not you D: *Hides*




The Jop -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:15:10)

@Red
I think Nulgath said that alignment would affect the characters that you could fight, so things you already own should still be able to be used.




daichi -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:15:42)

@beck light for me as well.


I'm just a really good guy *thumbs up wink of coolness*!




Andlu -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:16:33)

I'm neutral. Nuff said.




Tally -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:17:15)

Heck yeah, neutral alignment.




Mritha -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:18:37)

I honestly have no clue what side I'm going to be on.




Andlu -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:19:01)

@Tally I want hot chocolate *Hides on tally*




Tally -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:20:26)

@Andlu I'm logged in right now. xD




Leader -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:20:35)

I think I'll abide by Andlu's "Ice is OP".

Nice job Labyth.




Labyth -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:21:10)

Np i was lvl 6 now i am lvl 7 thanks for the match.

But i disagree ice isn't op the only thing that makes ice special is freeze lasting 2 turns.and the frostbite wich seen a little like skill i don't want to use

sorry but not from my perspective without how do you say freeze then all you would have is different version of an earth element.

Ice orb=Crush
Shatter=mountain strike
ice wall=stone wall






Andlu -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:24:16)

@Labyth What makes ice special is ice wall freeze frostbite iceball shields oh and did I say freeze? *Facepalm




linklink0091 -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:25:24)

it is perfectly balanced ._. cept a few decks due to the content and how many cards are in said deck (but this can be said for any element and thier characters ), please please i dont like opinen based chatter praticale use, it gives me a hot flash to see thing that are not factual >_>




Tally -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:26:45)

I feel as though ice characters' combo of Shatter+Freeze(2 turns before Shatter takes effect) is cheap..makes it impossible to use Iron Hide in time, and less time/difficult to use simple shields.




Beck -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:27:45)

@Tally
Because that's the only way anyone can take down your Drake? xD




Labyth -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:29:03)

well what i learn to do i that i keep all the time a freeze if ice
a petrify if is earth
a heal if is light
a life drain if is shadow
a renew
iron hide
shields
or damage them before the damage hits you.

or something i can use to get my health back up and then us my shields

or use my rat it seen to get pretty lucky when it comes down to such actin of ice.
right beck beetles
*rat looks at his stomach*Big ben still full beck.




Tally -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:30:35)

Eh, I know my weakness, but no xD there's not a 100% chance for me to pull an Iron Hide card in time, and nobody likes being completely vulnerable 2 turns before 2-3 Shatters go off..




Beck -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:32:38)

@Tally
For the record, it is equally painful to watch Cosoma's Shields get worn down by a triple poison. You can see it coming every turn, but there's not much you can do about it, except flinch when the poison gets through.




Labyth -> RE: =OS= Beta Release Thread CIII - READ THE FIRST POST (3/16/2013 21:33:58)

Well something that could help is that you tell anyone who wish to fight you if they want to fight you they must use something in ur element not another element(i seen someone do that)
No ice character rule(others do that)
or inative(some do that)




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