Why TLMs dont use Field Commander (Full Version)

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Midnightsoul -> Why TLMs dont use Field Commander (3/16/2013 12:28:07)

Admit it guys, Mercs have a better buff than you called Blood Commander and it heals u more than that stupid Frenzy move you got there.

Do you guys this TLM needs a little change?




xGreen Warriorx -> RE: Why TLMs dont use Field Commander (3/16/2013 12:42:24)

I say TLMs need to have field commander replaced.

Tactical Mercenary: skill in place of Field Commander - Damage Destroyer
-Decreases the supp of your opponent and the damage of their most damaging skill.
-Improves with str, requires dex.
-Can be used with a club and a sword.
What this will do is give TLMs a good reason to have str and dex, which currently are almost useless stats for a TLM to have.




Ranloth -> RE: Why TLMs dont use Field Commander (3/16/2013 12:44:44)

How about Support buff instead? And give it an additional effect where % of the incoming damage (would work in similar way as BC's lifesteal) would be transfered to your HP (would make a nice combo with Reroute). Of course not big % since having it work with Reroute would lead to pretty big looping of EP and HP. Or to avoid such abuse, it could just negate % of the incoming damage for the amount of turns the buff is active.

Or you could keep it at Strength and give it an effect. Dunno. Support is good idea since it'd be first of a kind as a skill, but having it work with Multi is a bit.. Yeah. <.<




Warmaker04 -> RE: Why TLMs dont use Field Commander (3/16/2013 13:43:33)

not supported. No blood commander for TLMs, u have a fully poison, and reroute.




Ranloth -> RE: Why TLMs dont use Field Commander (3/16/2013 13:44:42)

No one said Blood Commander for TLMs. Read the first post carefully. >.>




Midnightsoul -> RE: Why TLMs dont use Field Commander (3/16/2013 14:14:41)

I think a support debuff move is the MOST appropriate.




Drianx -> RE: Why TLMs dont use Field Commander (3/16/2013 15:12:16)

In my opinion both field commander and blood commander are somewhat weak buffs, that are more useful in 2v2 than 1v1 as fillers for high support mercenaries.




santonik -> RE: Why TLMs dont use Field Commander (3/16/2013 15:25:30)

Why TLMs dont use Field Commander

-Because that cost 1 turn. enemy can use 1-2 strong move/s that time. Depend who start.




Stabilis -> RE: Why TLMs dont use Field Commander (3/16/2013 15:25:49)

I use Field Commander on a partner that professes on Strength or Dexterity.




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