Stuns (Full Version)

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Scyze -> Stuns (3/16/2013 17:27:39)

Why is it that I always get stunned and end up losing a battle?

Even with other crap things that is involved in battle, I think that stunning is increased.
It needs to be lowered.




Mother1 -> RE: Stuns (3/16/2013 19:04:16)

@ neos

In all of the patch notes that I have read since I have been playing they never did anything that would increase your chance of stunning someone. They may have made the core for a stun aux, and buffed stun gernade's by lowering it's cost, but they never increase the chance to stun someone. I am thinking it is because of the new stun cores that they made that give players more chances to stun an opponent if anything.




Scyze -> RE: Stuns (3/16/2013 19:08:50)

No, it isn't much of the cores that's a pain. Its the skills like Overload or Stun Grenade. Maul is the most annoying one, at level 1, I get stunned more often than with Overload.
In Delta, I wouldn't get stunned as much as now even though I had lower Support.

I still think they did something like changing the formula to alter stuns. There are things that haven't been told and this might be one of them. A closely guarded secret! [;)]
Or maybe its what people always repeat, "it's just luck."




NDB -> RE: Stuns (3/16/2013 19:11:17)

Stuns just need to be less effective. The player being sunned should at least get Rage points and the chance to block IMO.




Mother1 -> RE: Stuns (3/16/2013 19:11:33)

@ neos

Stuns are just that luck. Plus unlike Block crit and deflection there is no core that increases your chance to stun. WHile they may add the possibly to stun they don't increase the chance so stuns out of the four is the only luck factor that hasn't been inflated.




NDB -> RE: Stuns (3/16/2013 19:13:57)

Shadow Arts improves stun chance a lot....




Scyze -> RE: Stuns (3/16/2013 19:18:58)

I agree with you NDB on stuns being less effective. Shadow Arts only increases stun chance of your Stun/ Plasma Grenade.

Mother1,
Stuns affect the overall battle more than the blocks and deflections. That is why it should become less effective so the chance of it being able to make you "skip" your turn should be lowered.




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