Life time credit, xp and token boosts for varium (Full Version)

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My Name is Jake -> Life time credit, xp and token boosts for varium (3/19/2013 1:57:13)

what do you think?




Teufel Hunden -> RE: Life time credit, xp and token boosts for varium (3/19/2013 1:59:23)

maybe it would be cool, but would have to be worth like 5k varium haha




lampur1 -> RE: Life time credit, xp and token boosts for varium (3/21/2013 19:38:39)

Not supported : i get it that it would be cool and stuff but if varium players get lifetime boost that means they get everything faster and at max lvls they get all the new OPed items fast and that would be unfair to non varium players at lvl 30-33




Exploding Penguin -> RE: Life time credit, xp and token boosts for varium (3/21/2013 19:44:02)

Maybe a reward from a quest or something that boosts credit gains from all fights by 2? Something small like that would be nice.




AQWorldsFarmer -> RE: Life time credit, xp and token boosts for varium (3/21/2013 23:29:34)

I wouldn't suggest a lifetime credit boost, becuase cred and var are the same this.

it would be just like paying cred, to get more cred for a lifetime.

And if we do get lifetime exp and battle tokens, it should cost like, 6k vars.
Due to the fact that 2 days is already up to 500




My Name is Jake -> RE: Life time credit, xp and token boosts for varium (3/21/2013 23:46:11)

10% more credit and exp for 1k varium each is what i was thinking




AQWorldsFarmer -> RE: Life time credit, xp and token boosts for varium (3/21/2013 23:55:26)

Hm, supported.

10% isn't too much. suddle, but is helps a lot in the long run.




Exploding Penguin -> RE: Life time credit, xp and token boosts for varium (3/22/2013 0:31:57)

I'm thinking more like 5%. Considering the system rounds up, you'll get one extra fight's worth of rewards in 8 wins against opponents your level or lower level than you in terms of credits. I also wouldn't suggest this for exp either, I personally don't even support the current exp boost to begin with because players are just using it to bypass the lower levels quickly and speed through levels 25-30, which are important to switch from bunker+zerker builds to actual working builds such as 5 focus, strength BM, caster, etc...




TRizZzCENTRINO -> RE: Life time credit, xp and token boosts for varium (3/22/2013 1:59:58)

how about 8%? i think it is good enough




Ranloth -> RE: Life time credit, xp and token boosts for varium (3/22/2013 7:32:47)

Lifetime is a no because the game is on-going and boost would be too cheap. This is a PvP game, not a single-player game where speed at which you level up and Credits you earn is as good as irrelevant. It has to be balanced. Therefore no. You have temporary boosters, they are enough. Exp is limited until the level cap so after that, you can keep buying Credit ones if you really need to - although I don't see why since you're wasting Varium for it then which you can also use to buy items, instead of Credits and farming.




AQWorldsFarmer -> RE: Life time credit, xp and token boosts for varium (3/22/2013 12:19:54)

quote:

Lifetime is a no because the game is on-going and boost would be too cheap.


Oversoul has a lifetime exp boost for 12 gems.

(about $3.75)




Ranloth -> RE: Life time credit, xp and token boosts for varium (3/22/2013 12:31:40)

Oversoul is a new game and not even close to ED. PvP yes but it's a lot different to ED.




Vagaran -> RE: Life time credit, xp and token boosts for varium (3/22/2013 14:04:43)

OS is, as Trans said, much different from ED. Gaining Exp in ED is atleast fun, compared to OS where you kill the same AI over and over, so having Perma Boost to making it easier to get up in lv is good for that case.

I also don't support perma boost for the same reasons as Trans.




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