J.U.S.T.I.C.E. -> RE: How many people still play? (3/23/2013 7:47:18)
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I have officially quit now. I shall only come online for various reasons. The new Halo Clan - LevelUpGaming (LUG) is currently going well and have gotten 8members, 4 with changed GT's... Unlike ED, Halo as nic said previously is pretty all about skill and strategy. Long, Mid and short range weapons. A good team and a brilliant strategy leads to a victory. ED on the other hand is pretty much becoming the loop healing "noob" or an abuser of one class or another.. It's pretty much just BRUTE FORCE. Updates - they ruin the game, deeper in to the abyss and new promo's change the game back to *Delta/*Gamma. Overall, I think that the devs haven't taken ENOUGH notice of the public and community. I don't mean to accuse them of anything, just some advice for the future (I'm 15, youngest Inheritor in the world, worked with a game called Society Creator - I'm Co developer and I have been throughout some of the greatest xbox clans). My advice: - Take more advice from the community - Have a 'voting' system where public can choose what can be buffed or nerfed, etc - Improve on what you destroyed - Bring back the old, the old is usually better than the new - Don't muck up/ overwrite code leading to glitches - Have many discussions to decide whether or not to implement game ideas - Take advice from other MMO's, not just AE I hope these few (ish) points help your journey for becoming another big successful game again. I knew back in Beta it was the most fun with creativity and all. Another factor I would like to add to this so-called analysis would be; Get more advertising going, YouTube, Twitter, Facebook Ads, other MMO ads. Etc. Sincerely, J.U.S.T.I.C.E. ~Syx(ortrak) GT: LUG Syx
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