RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (Full Version)

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ANNIHLATION -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:27:00)

@ Labyth

Just the Release of 5 New Characters...

Two Characters are in Shops which are unlockable by having Character Requirements

Beta Revolution coming in the future.




Andlu -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:28:17)

quote:

quote:

He's just way too busy for that right now. It is not forgottten though!
How can this even be said when all we are getting is new characters?

Agreed.




Char -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:28:53)

@Labyth: New Release! Check the wiki for info. :D




Mondez -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:29:13)

Come on give Nulgath some slack, did you forget he is lead developer for OS as well as an artist for both OS and soon Aq3D???




Andlu -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:29:19)

@Little Are you ignoring me or something? ;-;
EDIT:@Mondez That is right, but we are getting 3-5 characters every week. He does have a lot of time to do that.. Why not make the VK evos?




unicron -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:29:50)

@mondez THANK SHREK [:D] I take back about it being in favor of orcs.




Asuka -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:30:19)

To raise all questions Andlu. Remember things are being revamped. beta revolution. The new battle engine.

Please be patient.




ANNIHLATION -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:30:25)

@ Andlu

Atleast Nulgath acknowledges the fact that He Would Add a Evolution in the Foreseeable future.




Leader -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:30:40)

Cannot wait for this upcoming contest!

Asuka, make sure that this Nulgath splits the contest into brackets, not just drawing entries so that everyone can get a chance to be selected.




The Jop -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:31:24)

How much do the shop characters cost, 100,000 gold? I can't keep up with the releases without any boosts. I still don't even have that lousy tick.




Jmagician -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:31:27)

@Mondez: I can most certainly wait for those evos, but he could have said something along the lines of waiting for a special moment or something to release those. That was not the best respons given the legions of new characters we have gotten over the past weeks.




Andlu -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:31:32)

@Asuka That doesn't make sense... He can make reskined ogres and orcs but can't make VK evo?




Mondez -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:31:48)

I agree with Leader because Zeuster had an excellent entry, but lost to eye candy art.




Labyth -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:32:16)

@____random anyways how come we are all in rush to get new chracters i still have to ask this....i already know the answer but i preffer to hear it.

I would preffer no work on new chracter but work on the battle engine and the CC system that way i can finally have clear view for my work.




Char -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:32:34)

quote:

@Little Are you ignoring me or something? ;-;

@Andlu: Of Course Not! How are you feeling? *hugs*




Andlu -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:33:05)

@Little Mad and ill. Nothing else really.




The Jop -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:33:14)

@Asuka
If you want to do me a favor, please tell Nulgath that the gold costs as of late are way too high, and free players (like me) are struggling to get purchasable characters.




Leader -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:33:26)

To unlock new shops Labtyh.




Vagaran -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:33:42)

@Andlu
It's an Orc and Ogre invasion, of course he would rather be making Orc and Ogre characters instead of evos. Once we get out of Beta, I'm sure Nulgath will release those evos.

@Mondez
Sure, though I'm in doubt I'll find him xP




Labyth -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:33:55)

@The Jop Buy a rat.

@Leader i am tlaking about the character evo that where promised while ago i am talking about those.




Jmagician -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:34:01)

I think Mondez suggested a division for both art and stories separately, or something a long those lines. That would be perfect! The winner for stories section could then send the art afterwords to remove bias.

@Jop: IKR!




Beck -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:34:24)

@Andlu
You've been saying how the new characters are just re-skins... so why are you pushing for Nulgath to re-skin VK?

If you wait patiently for an evolution, when Nulgath has more time to work on it, there's a much better chance of it being epic and powerful, rather than just yet another Shadow character.




Tally -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:35:13)

What if you've got a character that has both art, and a story o.o




Mondez -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:35:20)

@J
Lol I suggested that a long time ago after the contest. Sadly it was forgotten, but I'm glad Leader brought that up.




Cyberbeast10 -> RE: =OS= Beta Release Thread CVI - READ THE FIRST POST (3/22/2013 16:35:24)

This release is bad. Let me indicate that this is practically "New Characters" with the fact that at least 2 of them are only gotten by obtaining other previously released characters. Also, let me note that they did not acknowledge anything regarding bugs or typos (*Incinerate* does not cost 6 FIRE). All this does is add a couple of characters to a game that already has way too many characters for its age. There have been no added incentives to PVP; this release is drawing people away from PVP and into PvE again, separating the community due to the constant need to farm characters. This isn't taking into account how many of these new characters are going to end up on people's trophy collections due to the fact that they might be useless in comparison to other characters.

The biggest factor of this release's failure is the fact that it is the exact same thing they have been doing for the past weeks! A game that is trying to mix PVP and PvE ultimately is ignoring PvP and not doing much for the progression of PvE. There are no "PvP Dungeons" were you could hunt for New Characters while under the constant threat of random PvP battles with another. There is no incentive to PvP as the game is inclined to farming which is best done in PvE. The farming itself is barely good. So many characters have so many similar playstyles and to max each character takes like...forever, if you don't count evolutions!

We, as a community, have already determined what are the best characters for so-and-so, there is no point in New Characters as this adds worthless data for the moment! No one will use any WATER characters in a competitive scheme because Water Elemental is one of the top characters. As of the moment, adding New Characters is like adding more classes than necessary to any other game:

If I have a Warrior, Mage and Rogue class, why add a Warrior (2) class when I already have the simple Warrior which is the same thing with minute differences? You may say: "The differences matter!", but what when CC comes out? Like, when CC comes out, these "differences" won't matter because any character can be customized, so it makes similar characters even similar, even more when people find the "Top-tier build" that means everyone is going to use it, which makes all new characters pointless. If anything, they are being used as excuses to unlock shops that may or may not have something better.

New Characters are fine and all, but with at max 10 of each type of character, you could effectively have occupied all effective playstyles said element could have, maybe less with the fact you got CC. E. Resistances aren't going to change this unless we start getting some more multi-elemental characters. Currently, most characters only have like 2 elements, with a couple having 3, but what makes them multi-elemental isn't so special considering most consist of "Sacrifice" and/or 2 secondary elemental cards that include 1 charging skill and one actual skill (See "Poison Drake").

This game won't go anywhere with New Characters until we start getting introduced to some more unique characters, which in this case would be multi-elementals (later it can be unique cards). We aren't going anywhere except being forced to farm for practically the same characters we already have! When will we start getting Chaos or large elemental characters that have decks compromising of all elements?

I mean, there are better ways to go about farming. Instead of having us go around finding characters, why can't we just traverse a dungeon? Dungeons aren't too bad! Put in the new/good characters as bosses and put in maybe a cookie-cutter character or 2 (like some of them generics we keep getting?). Who actually likes being forced to farm every release for something?

TL;DR: Adding New Characters is subtracting from PvP, forcing farming on PvE and adding practically nothing good to the game right now...




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