hwo to fix juggernaut problem (Full Version)

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s0u1ja b0y -> hwo to fix juggernaut problem (3/25/2013 16:53:13)

if u bougth varium u shoudl be able to ignore jugg fights otherwise there is no point in playing. juggs are way too powerful and there are way too many. there should at least eb no juggs during power hour. you shouldnt have to lose a 100 battles to get any xp at lvl 24 25




TRizZzCENTRINO -> RE: hwo to fix juggernaut problem (3/25/2013 16:56:07)

no not supported, jugg matches are already hard to find and now you want to decrease the number of opponents in jugg even more?




s0u1ja b0y -> RE: hwo to fix juggernaut problem (3/25/2013 17:11:39)

quote:

ot supported, jugg matches are already hard to find and now you want to decrease the number of opponents in jugg even

it migth be hard for the juggs but not for the people doing 2vs2
u shouldnt be forced to do 1vs1 to have any shot fo a winning record




Mother1 -> RE: hwo to fix juggernaut problem (3/25/2013 17:14:08)

Not supported. In case you haven't noticed Jugs got a huge nerf due to the lack of enhancements as well as everyone being able to be on an equal playing field. Plus with freedom to make any kind of build you want and the ability to farm NPC for credits to power up your weapons and to get cores there is no reason why this is needed.




Lycan. -> RE: hwo to fix juggernaut problem (3/25/2013 17:16:54)

Not supported like Mother1 said Juggernauts did get a huge nerf in Omega and if you look on the daily leaderboards you will see that rarely anyone has above 90% win rate as jugg while back in delta most had 95%+




s0u1ja b0y -> RE: hwo to fix juggernaut problem (3/26/2013 15:18:20)

@mother1 npc farming takes forever to do and with npcs getting a buff its even harder especially at lvl 25. look at the npcs for lvl 25.the update didnt make a equal playing field, it made it easier to dominate. 2 lvl 24s against a lvl 32 or higher is an easy win for juggs especially since u can lvl up weapons




s0u1ja b0y -> RE: hwo to fix juggernaut problem (3/26/2013 15:25:27)

@lycan. its okay for the people fighting juggs to have a 40% winning rate but not okay for a jugg to be below 90%




TRizZzCENTRINO -> RE: hwo to fix juggernaut problem (3/26/2013 15:31:02)

most has gone through that cycle, even i have but it is normal, and no jugg matches are now harder to win unless you meet 1 or 2 low levels that have no idea in what they are doing.




Mother1 -> RE: hwo to fix juggernaut problem (3/26/2013 16:12:01)

@ Souja

The point is that you have those tools are still there for you to use. If you don't want use them that is your choice.

Back in delta you didn't have this option to level up your gear to get the max benefit from it for your level, and you didn't have the chance to earn credits for said gear without it being worthless due to you leveling up.

The staff made it easier for people to win against jugs, but you can't expect them to give you a get out of jug free card just because you don't want to fight them.




Vagaran -> RE: hwo to fix juggernaut problem (3/26/2013 16:14:34)

Bad idea. Not Supported.
Juggs aren't impossible to even anyway because, as mother1 said, they got nerfed ALOT in Omega. Juggs are easy to beat with the right build and a good partner.




s0u1ja b0y -> RE: hwo to fix juggernaut problem (3/26/2013 17:44:18)

There should at least be no juggernauts during powerhour.it takes usually 10 mins to fight a jugg(less if they dont heal) and usually thats a loss. a normal 2vs2 fight is over in 5




Ranloth -> RE: hwo to fix juggernaut problem (3/26/2013 17:47:05)

How fair is that towards Juggernauts? Why should they be excluded from PH because the match takes too long? Is that our problem? It's still a win for one and loss for the other. If it's too long then refresh, but then you're gonna be one of them bad apples called runners.

It's like saying 1v1 should be disabled during PH because players can kill me very quickly.




s0u1ja b0y -> RE: hwo to fix juggernaut problem (3/27/2013 15:19:33)

@trans no its saying jugg battles take too lon gto end up just losing,which wastes ph




Ranloth -> RE: hwo to fix juggernaut problem (3/27/2013 15:25:20)

Then run from the fight. Time isn't an issue, it's still a win or a loss. If you feel like you're gonna lose and waste more time trying then just run away from the battle, which will be quite harsh for your partner but your precious time will be saved (for more fights during PH).




s0u1ja b0y -> RE: hwo to fix juggernaut problem (3/27/2013 15:28:18)

@trans so ur saying my record should be trash since juggs are all powerful




Ranloth -> RE: hwo to fix juggernaut problem (3/27/2013 15:32:56)

Then try to win and not moan about the time. You want to save time then run. But poor record is a no so stay. Make a choice. Juggernauts are strong but not invincible. You stand much higher chance than back in Delta.




s0u1ja b0y -> RE: hwo to fix juggernaut problem (3/27/2013 15:34:12)

@trans thats only when ur partner is good as well and thats onyl about 3 out of 10




Ranloth -> RE: hwo to fix juggernaut problem (3/27/2013 15:42:17)

That isn't an issue with Juggernaut but the players alone. The Exp curve was adjusted so players should have enough to have equipment upgraded to their own level, very easily. Maybe even cores on top of it.




Trae -> RE: hwo to fix juggernaut problem (3/27/2013 17:13:58)

i am a level 33 blood mage jug and how about just NO




redclaw -> RE: hwo to fix juggernaut problem (3/28/2013 5:12:14)

lol so not supported

I think enough ppl here have told u abt how juggs were nerfed after omega and i, being a lvl 35 find it hard to get opponents and the only time i do get more battles is during the power hour, when more players are online... so NO not supported....




King Helios -> RE: hwo to fix juggernaut problem (3/28/2013 10:00:13)

He says just var players but still.....not supported.




s0u1ja b0y -> RE: hwo to fix juggernaut problem (3/28/2013 15:31:58)

ph is a time to get xp not refresh evey 5 minutes




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