RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (Full Version)

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UnderSoul -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 22:44:52)

If you enjoy it, then yes.




The Jop -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 22:45:46)

I prefer Minotaur or Ogre Trapper, but Earth Golem is about the same. I just have more fun with the other two.




Megadragonknight -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 22:57:10)

Hey there guys. So whats new? Heard about the new Creature of the Week and its call Stink Eye. Just saw it on Miltonius Art and its amazing. Nulgath, you never fail to impress me just like Rev. You both are really the most best game artist ever.




Beck -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:00:20)

Ogre Trapper's my current favorite Earth character. He's like a lite version of Taurus; less specials and more SMASH xD
That Petrify card makes me like him better than Earth Golem, though it's a close call.

@Megaknight
Hi! Nothing new really, but Asuka's been kept busy testing the new release, and preliminary reports are "break all the things!" so yeah, that's a good sign :D
Oh and I finished that thing I was drawing! See Signature :)




Megadragonknight -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:11:12)

@Beck
I see. Man, being a tester is really wonderful since you will get access to the new release earlier than every other players. Anyway, just saw your newest drawing and another wonderful job. You should really consider joining OS team and help Rev out as the second OS artist. You can even work on the cutscene for every quests and storyline content. Although you are still learning how to draw, you can ask Nulgath or Rev for guidance so long as you have the interest. [:D]




Beck -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:19:19)

@Megaknight
Short answer: No thanks, too lazy xD
That comic took me like 12 hours, and I did the quick and dirty version of shading too. I don't know how Rev and Nulgath pump out so many characters and other content each week, but nope, I don't have the strength for that.
I'll stick to fanart, and practicing.

Also, level 15 Ogre Trapper! He's a very fun character and a quick leveler.




Lemonus -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:28:09)

Being a Tester is both stressful and rewarding... but mostly stressful




Beck -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:32:40)

Yup I agree. It sounds stressful and inconvenient.
Did you know that the Testers can't switch and equip a different character when they're using the regular servers, because they have the New Stuff in their inventories and the game would freeze trying to load something that didn't exist?
On the other hand, spoilers are always fun xD
But I think they pay for that privilege pretty fairly.




almanac01 -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:35:06)

BEEEEEEEEEEEEEECKKKKKKKKKKK!
*Crashtackles*

Anywho, I've been away for a few weeks due to migraines. Can anyone give me an idea what's happened? :O




Beck -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:40:37)

@Almanac
Hi!! Good to see you here again!

As for what's been going on, we got lots of Ogres and Orcs, plus other new characters, a handful of which can be bought for lots of Gold.
(right also forgot we got 3 more lobbies: /grotto, /ogre, and /horkfort)

Inventory space max is now 40, and perma-X-boosts can now stack to 20.

Also, spawn rates for the Ice Beasts and Poison Drake have increased from "virtually impossible" to merely "very uncommon".

Besides that, some new music's been added and we're being teased about major gameplay updates.

Oh and I got better at drawing.

So how's that for a summary? xD




Tally -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:42:18)

Oh oh, and there's gonna be a 2nd character suggestion contest!




Lemonus -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:43:18)

AND the Lifetime's price increased to 12 SGs.




almanac01 -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:43:35)

1. Sweet
2. O_O I CAN ONLY HAVE 40 CHARS?! WHERE DO THE REST GO?!
2. I like how it was before. ;_;
3. Sweeeeeet
4. HOW DO?




Beck -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:44:05)

No, the Artifacts inventory is now 40. There will never be a character inventory limit.

@below
Weird, I vaguely remember reading somewhere that we won't have character limits... wishful thinking?




Tally -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:45:37)

@Beck
Well...not at the moment, at least.

@above Realleh? =o I dunno, I guess it just seems too good to have unlimited char inventory space forever.




Megadragonknight -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:48:49)

Also, CC and Oversoul Beta Revolution is top piority now. Oversoul Beta Revolution invovle like new Battle Engine and also it will get a makeover with its interface and some of the overall design. Creature of the week have begun ever since 3 weeks ago. The first CoW character is Brain Tick although in-game is Water Tick, second is Abberant also known as Mishap in-game, third CoW this week will be Stink Eye.

@Beck
Okay, i respect that decision. But i hope you will change your mind once you gain lots of experience drawing characters without spending lots of hour.




DeathGuard -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:49:05)

I hope they never think of limited character inventory, it would suck :/




Lemonus -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:50:00)

Wonder which we'll get or like first, CC or the new battle engine, hmm...




Megadragonknight -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:50:32)

@Beck and Tally
quote:

(You do not have an inventory limit for Oversoul characters, so you can capture all of them. Sell-backing is only for SG purchased souls.)


It was stated by Rolith in the Sellback Bug thread.




DeathGuard -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:51:54)

@Mega: That quote is precious<3 XD




Megadragonknight -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:52:41)

@DeathGuard
xD Yeah, i know.




ND Mallet -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:53:11)

Now I really do have to catch them all ;-;




Tally -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:53:11)

Am I dreaming? ='D




Beck -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:53:24)

Thanks Megaknight!
Yes see, I wasn't imagining it :D
That was one of the major problems I had with AQW, where if I wanted to store any of the cool stuff I got, I eventually had to pay for it. This way is MUCH nicer.




Megadragonknight -> RE: =OS= Beta Release Thread 109 - READ THE FIRST POST (3/26/2013 23:54:32)

@Tally
No, you are not dreaming. It is the truth. You can possess every characters without being limited. ENJOY for the unlimited character inventory.

Edit:
@above
Your welcome.




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