Rethinking (Full Version)

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AQWorldsFarmer -> Rethinking (3/26/2013 22:00:20)


Hm...you know how everything is getting nerfed?
Well maybe the solution is to buff other skills slightly, to counter it. Instead of nerfing everything cuasing you to do less damage/less effective.

Buffing other skills to counter, would increase the fun of gameplay.
Nerfing skills makes things weaker, reducing the fun of gameplay.


Although, I know some skills need nerfs becuase you cant counter it by buffing another skill.
Such as Shadow Arts, Bloodlust, or reroute.





Drianx -> RE: Rethinking (3/26/2013 23:48:47)

Old idea, and not a good one.

If a class became so strong that it could one-shot other classes, then all classes should be buffed in order to be able to one-shot each other?

No, there is an average turn number that a battle should last, and all classes should be able, with slight differences, to sustain a fight up to that number. If one is too strong it needs nerfs. If one is too weak, it needs buffs. Not worth modifying many for one. This is the basic way balance should be set up.




AQWorldsFarmer -> RE: Rethinking (3/27/2013 0:02:55)

Well, i was just wonderign but thats a pretty valid point.

But also in a few years nerfing will take all the fun out of the game.




TRizZzCENTRINO -> RE: Rethinking (3/27/2013 2:41:46)

but in a few years buffing will take the fun out of the game too :P




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