RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (Full Version)

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daichi -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 17:13:07)

I can't wait for EW.

so my pally can lay waste to void knights everywhere.




UnderSoul -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 17:14:56)

@Daichi Or my Vamp Lord slaughtering the masses of weak Light creatures.




Amaurosis -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 17:16:28)

I really can't wait for the revolution..the new design looks really well made.




jack antler -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 17:23:47)

What's EW? I only started playing today, so I don't know.




UnderSoul -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 17:27:04)

@jack Elemental Weakness

Feels good... usually I get ninja'd.




daichi -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 17:27:14)

@jack elemental weakness.

I shouldn't abbreviate but I'm lazy...

EDIT: over ninja'd by undersoul...[:'(]




Insane2201 -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 17:28:58)

The game is gonna get really annoying when weaknesses get put it/if it does. Mostly due to the multi-element areas.




Leprechaun -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 17:33:36)

@Insane
We might have tag teams (multi elements) by then :D

Good night *falls asleep on Vagaran's head* :D




BJEBLE -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 17:35:00)

Also multi-elements have TWO strengths and weaknesses, making them more extreme than most.




BiasedBass -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 17:37:18)

Speaking of team battles, I re-read the mmorpg interview for nulgath and it seems we can form a team with our friends, so teamwork might be involved?




daichi -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 17:50:41)

@bjeble A light/neutral would have none.





BJEBLE -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 17:56:30)

Then it doesn't have any strengths or weaknesses, dual elements just change the game a little, and will even more when EW is out.




Shards Superior -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 18:39:37)

It takes 209 battles to get to level 20 from level 1 w/o X-Boost.




Vagaran -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 18:43:04)

@Shards
That is so....wrong.

It takes 606 battles (must win) to get from 1-20 without boost.




UnderSoul -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 18:43:26)

@Shards 606 actually.

Ninja'd.




Andlu -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 18:44:26)

@Undersoul Your ninja title is over. Ha.




daichi -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 18:46:24)

@undersoul HA! [:D]

but yea...I wish it twas 202...




UnderSoul -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 18:46:36)

@Andlu NOOOOOOO!

Just... way too many left to go.




Shards Superior -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 18:48:23)

Hmmm...
level 1: 2 battles
level 2: 3 battles
level 3: 4 battles
level 4: 5 battles
level 6: 6 battles

Therefore, by Occam's razor, the least complicated would be battles = level +1, so:
...
level 19: 20 battles.


How did you get a number triple mine?




Beck -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 18:51:16)

@Shards
Because Nulgath is evil and likes to eat Occam's Razor for breakfast.
And check the wiki for the EXP/# of Battles breakdown.




ND Mallet -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 18:51:31)

It's an experience curve. All games have them. It's easier to level up at lower levels than at higher levels




Vagaran -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 18:51:59)

@Shards
http://oversoulgame.wikidot.com/exp-hp-gold




Shards Superior -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 18:56:52)

Wow.... If I had gone just one more level in my data...

Because every other AE game has a quadratic curve, with linear growth in experience per fight... what happened to Oversoul?




The Jop -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 18:58:35)

^
Nulgath made it.




Andlu -> RE: =OS= Beta Release Thread 110 - READ THE FIRST POST (3/31/2013 19:13:04)

@Shards All other AE games loves perma rares. This one doesn't. You can't compare it with others really.




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