Missions that require weapons. (Full Version)

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Cookielord12 -> Missions that require weapons. (4/1/2013 12:45:21)

Now that Omega has come, all of the weapons are equal, so the 'lower levelled' items cost much more. This become a problem for lower levelled players (such as my Alt) who have to spend large amounts of credits just to complete a mission.

Example: Not a Good Reason

This mission requires 4 Trident Blasters costing 1250 credits each.

Reward: Boar 79, sell back 1250. This is using 5000 credits, getting 25% back, therefore making a 75% loss.

I find this ironic as Mirv says himself "Bring me 4 Trident Blasters and I promise to make it worth your while".

Example: Soldiers of Fortune

Requires Gnarled Club, costing 1250 credits

Reward Mercenary Token (500 Rating) and completion of quest chain (annoys player if they cannot complete it).

Example: Restock/Golden Gun Gal

Requires 4 Imperial Blasters (750 credits each)

Reward: Outlaw Elite Sellback 625 credits

(These are 3 in particular that I found, but there may be more)

This is a problem for my lower levels, as weapon prices have gone up and upgrading weapons also comes with a cost, so my Alt cannot afford to complete these missions.

In my opinion, there shouldn't be a mission aimed for lower levels which hinders them by taking a sum of credits away as it could easily discourage them from the game, if they were to complete the quest and lose credits.

Solution: Change these quest requirements, or have them be a one time drop from an appropriate NPC.




Master Smasher -> RE: Missions that require weapons. (4/1/2013 12:59:30)

ya, it was stupid how you spend more then what you gain back!




EpicIsEpic -> RE: Missions that require weapons. (4/1/2013 14:15:25)

I allways wondered WTF and i see now i am not the only one. That makes me feel better.




Mother1 -> RE: Missions that require weapons. (4/1/2013 14:55:00)

Supported. It makes no scene that this is the cause now and should be fixed ASAP.




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