goldslayer1 -> RE: Would Love to Hear Dev's Response (4/4/2013 19:58:40)
|
quote:
then players will just edit their builds accordingly, like rabble stated or one of the mods, hp was giving too much advantage, so instead of investing in stats like dex, tech, strength, etc, you can add it to HP and it makes up for those at least to certain degree. So when it comes down to it, that really doesn't solve anything; also you suggesting a nerf to focus builds, that really doesn't solve anything, because is the only build left O_o using high HP builds now is useless because ur defense or offense will be too low. using low HP focus allows u for a bigger offense, while having tanking in the mix. increasing hp reduces these negatives. quote:
OK, but imagine what becomes a tank caster Tech Mage, or a 5 focus TLM. Heal looping monsters. And that is because Reroute becomes extremely important. caster mage will have to invest into energy if they want their attacks to work. and really i only used the lower of base EP to 32 as an example. energy is the root of all attacks and skills. its currently at 62 base, so players dont invest in it. make base EP 0, and ur focus builds become useless with 0 energy. and u say reroute becomes more important, but just like bloodlust becomes important for 5 focus tank BHs?
|
|
|
|