drekon -> New Class: Shadow Mime (4/2/2013 16:16:40)
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With this new class, you'll be able to mimic your opponent's skills whether they're good or bad. Here's how it works. - Players can opt to change to the Shadow Mime class, but they MUST have a Mutating weapon in their inventory. - Players will allocate their Skill Points just like we currently do. With the exception that their skills are blank...or have a shadow figure icon in grayscale. - At the start of each battle, the shadow skills will be replaced by an exact copy of their opponent's skill, but at the level of the original shadow skill. Example: Let's say I allocated 5 Skill Points to the top-right skill on the Skill Tree. If I battle a Mercenary this skill will be replaced with a level 5 Hybrid Armor. If the opponent is a Tech Mage, the skill is replaced with a level 5 Plasma Bolt. If Bounty Hunter, I'd get a level 5 Smoke. Etc. - The primary also changes type based on the class your are currently mimicking. That's why mutating weapons are required. - Attribute Points must be allocated to a 4 Focus (40 each) minimum to anticipate for most skill requirements. - For 2v2, you would mimic a random opponent's skills. - If both/all players in the battle are using this class, then each will mimic a randomly selected class. Same for NPC/Boss battles. - (Optional) I suppose there could also be Shadow Mime Skill Cores, not exclusive to the class, that would mimic the opponent's skill cores on each equipment. If the opponent has no skill core, a random one will be selected. This is primarily to give players a more dynamic dueling experience. Who's up for the challenge?
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