2 VS 2 Problem With Balance (New) (Full Version)

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Coolkid1999 -> 2 VS 2 Problem With Balance (New) (4/5/2013 8:59:05)

Bounty Hunter With High Smoke And A Mercenary On A High Support Build With A Physical Aux Are IMPOSSIBLE TO BEAT! Think About It A Bounty With Level 7 Smoke That Takes Away Over 40 Dex And Then A Mercenary Using Multi And His Aux That Could Kill You In 2 Turns Even If They Healed Anybody Had This Problem Before?




Ranloth -> RE: 2 VS 2 Problem With Balance (New) (4/5/2013 9:21:06)

You get turn in-between Smoke and Multi. Ask your partner to Shield you or use Heal on you so you won't die. If he won't then of course you're at a disadvantage, Crits even more. Likewise can be said about Multi-shot/Plasma Rain + Malf combo, just less Crits but Dex contributes towards defence instead.

They are possible to beat, just ask your partner to help you rather than attack. He can heal you, Shield, or debuff Smoke. Draining EP is another option if you have a way to do so.




TRizZzCENTRINO -> RE: 2 VS 2 Problem With Balance (New) (4/5/2013 9:35:31)

yep like trans said there is many ways to counter this problem, they are possible to beat.




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