RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (Full Version)

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Megadragonknight -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 9:38:17)

@vagaran
Yeah and Vampire Knight have the look of being a Lord but a Knight always wear helm in battle. Also, the deck should swap.

@Asuka
Congratz! Just a bit more and you will get the black Cow.




megakyle777 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 9:48:18)

Just compared the two decks because I was bored. Vampire Knight by FAR has the worse deck, which should not be since THAT'S the one that costs SG.




Megadragonknight -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 9:56:41)

I just compared both of their deck. I think what make Vampire Knight's deck worse than Vampire Lord is because of 2 additional 2 damage cards and 2 empower cards. Also, VK have only 1 shield card while VL have 2. Only good thing about VK is that he have 2 unblockable damage while VL only have 1.




daichi -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 10:12:36)

morning all.[:D]

well, I got felinx to level 4.

so now to just wait...

also named it iris. after my dog. even though it isn't a dog...[>:]

@below No problem, server nulgath solace-5

later then I gtg right now.




Megadragonknight -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 10:16:20)

@daichi
Nice one. Oh, Daichi, since you have Felinx, may I request for a duel? Its not a real duel, I only want to see Felinx's every animation including its death animation and 5 hit combo. I know its a lightbeam which I guess correctly! So, will you accept my request?

Edit:
@above
Thx! I am already there.

Edit2: Okay then. I hope tomorrow you will have time.




bei4 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 10:35:26)

standing and talking with @mega




Megadragonknight -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 10:37:56)

Chatting with some old friend and forumites in OS. Its nice chatting with familiar players after a long time. I wonder what the future will be when I grow older.

Edit: Got to leave now. See you guys at the late afternoon tomorrow. So long!




bei4 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 11:14:29)

Bye @mega see ya tommorow. BTw my burn mage is lvl 13 now




BJEBLE -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 11:19:19)

It's nice to see that even after all this time of no release, there are still at least 300 people at all times, and now it's at 403.[:)]




daichi -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 11:22:22)

@mega really sorry about that.





Victoria3114 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 13:34:03)

I found out how to access this from school! Yippeee~

With the revolution, X-boost soft-cap pleaaase?




Leader -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 13:39:22)

What kind of cap did you have in mind Vic?




Victoria3114 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 13:41:09)

Well, it used to be 100%... cause of Lifetime cap, you know. But now... so many people have already bought the 200... sooo, I guess we can only go with 200% now.

EDIT: back to claasss~




Leader -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 13:52:17)

I doubt people would go over 200%, It costs enough SGs for the Lifetime cap as it is!

Cya soon!




Victoria3114 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 14:16:09)

Sneaking on before Java... hehe.

@ Leader
You underestimate the pockets of some people... some have deep, very, very deep pockets, Leader.




ND Mallet -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 14:22:36)

Or they're desperate to level up a particularly slow character that would take ages to do otherwise.




Victoria3114 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 14:26:00)

Yah! You see?

Look at Father Hour and Pikeman Commander. They could have actually put work into them, like I did, but NOOOOOOOooooooo...

I don't like how money can substitute work and power. >:|




Mondez -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 14:27:14)

I admit I maxed out the exp boosts before only to level Father Hour because he was way too slow to level due to the cards that he was cursed with.




Jmagician -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 14:27:18)

I think levelling was meant to be super easy because of future multi character battles (this is what I think). They might as well make levelling even more easier than it is now, except this time the F2P characters can have a bit of an edge. It would be nice to prepare some quick teams to play with!

Also, I see Felinx is out. IMO not one person in Oversoul should be complaining about it as I know some of you guys wanted it to rival Legendaries because if any Legendary were to be watered down to apprentice level, it would be as strong as Felinx of Light.




Mondez -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 14:32:24)

@Victoria
I'm sorry to say, but I accepted the core of exp boosts.

Now right now the character levels are our levels, but when stats come out, the levels that we relied by character won't matter because we gain an overall level and the levels of our characters, well meaning ranks will be for decoration.

Now once stats come out, everyone's real level will be level 1, the ranks on the characters won't reset, but we gain a real level that doesn't rely on the possessed characters.


If more Artifacts come out before stats then our inv. will be filled up by the artifacts so leveling would somewhat be balanced.




Jmagician -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 14:38:42)

@Mondez: Are you saying that everyones stats will be the same? How do you know so much about stats (w.r.t. OS) anyways? .-.




Mondez -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 14:41:44)

@Jmagician
Starting out at level 1 stats will be the same, but you will gain stats by leveling up because by taking the factor of the multiple characters in battle system and the concept of ED. Once you level up you distribute your stats to HP, etc. plus the same concept is seen on other AE games.

If you don't know what I'm taking about the overall level and separate possessed character levels please refer to Atlus games Persona 3 and 4.

Think about it also, would it make sense for our levels to be based on one character when we will be using multiple characters later on?




Jmagician -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 14:48:21)

@Mondez: Sure, you can take other AE games as a basis of evaluation in some degree. But, I doubt Nulgath will completely disregard the ranking system when it comes to stats.

EDIT: Yes o.o it would make sense. Each character in our roster can be different levels, why not?




Mondez -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 14:50:07)

@Jmagician
Reason why I state the ranking system will be decoration because the only features that it will have once stats come out if I am right are: evolutions, deck evolution, and the good/evil evolutions.

Unless the characters themselves have separate HP for the multi battles which would give it a Pokemon flair and make battles more challenging. Then the way I see stats is that it would affect the overall HP and strengths of all characters depending on the stat points that you decide to invest in.

So as a conclusion there is a possibility to have a separate level for stats instead of having one HP bar to be the determine of the battle.




Jmagician -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/9/2013 14:54:17)

@Mondez: That is a very good analysis and it might just be the case, but there are also several other cases as well that we should consider. This is an AE game, but I rather not rely completely on past traditions as things do change.

EDIT: This comment was made for your unedited post (to clear confusion >.<).




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