RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (Full Version)

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Mondez -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 13:10:26)

So AQ3D and OS Beta Revolution, it's so perfect that it's insane!




Axel459 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 13:10:53)

@The Jop That's the only place I've found him as well, I've killed him at least 20 times he just doesn't want to hand over his body .-.




Hakunin -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 14:17:45)

@Axel + The Jop
Darkon also appears in 3rd labirinth, top left platform (1t platform in the 1st coloumn), and further on that corridor too.




bei4 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 14:49:05)

yeah beta rev coming tomorrow and than i have excursion then the day is way shorter yeahhh.
btw my darkon is lvl 7 now




Beck -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 14:55:12)

Good to hear about the early release! Though I'm curious about what won't be included... like someone previously said, we're probably not getting CC this week. I do hope we get some new characters though.




megakyle777 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 14:57:39)

I mean I may be wrong. Warlic was working on the Ui and Rolith on CC, so with one working on each it MAY come out too.

Also Beck, I've made a new Gentlemen. This one seems to be simplier then some of my other ideas.




ND Mallet -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 14:58:33)

Yay release tomorrow! Not yay for the homework I'll have to do tonight and tomorrow so I'll pass my classes!




bei4 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 15:01:00)

What chars do you guys think get new animations ? Axcept barbarian




Hakunin -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 15:10:26)

My hope is, we'll get Beta Revolution on Thurday, and a late-easter release on Friday in which we'll get a seasonal character.

PS: Darkon is lvl 18, maybe this night can turn 19.




Beck -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 16:40:50)

I wish there was a character in the game like Treasure Chest, only except for crap tons of Gold, it gives crap tons of EXP instead.
We could call it the Combat Dummy!
It'd have a Boss level AI too, and spawn in the same place as Treasure Chest. That would be the best farming place ever.




BiasedBass -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 18:12:24)

Beta revolution and aq3d tomorrow, I'm pumped! Woop




DeathGuard -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 19:12:55)

Any help for helping me find Earth Golem and Darkon in Labyrinth?




Beck -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 19:18:01)

@Deathguard
Try map 2, and pray that the RNG is kind. Bring offerings.




The Jop -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 19:22:06)

Do Hammer and Sword Nomads not appear in Map 2? Should I make a note of it on the Wiki?




DeathGuard -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 19:23:16)

I suppose by offerings, no fangirls equipped :(
Should I use low lvls or high lvls? Element doesn't really matter but sometimes using high/low lvls waste the same time but since you already catch him( I suppose), you know more about it.
EDIT: The Jop: I have found those but they are quite hard to find there, why don't try Giant Boulders instead? Their spawn rate seems higher there from my experience.




The Jop -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 19:26:05)

@DeathGuard
Oh, no, I already caught every character, but thanks. I just wanted to see if I should make a note on the Wiki. I recommend looking for Darkon and the Earth Golem in the spawn point of Map 2 and using a character with a lot of DoTs for Darkon, so a Shadow character most likely. Earth Golem needs something with more offense than defense because he puts up a lot of shields and pierces through your shields with unblockables.




DeathGuard -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 19:28:56)

Well, I got into Map 2 luckily, now any spot or area where he spawns more? :/
EDIT: Thanks a lot Jop. Will use Fiend of Vergill which is lvl 14.




The Jop -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 19:29:52)

Right where you spawn, just stay there.




theathenaflame -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 22:29:02)

I'm loving this Felinx. Its an Apprentice..!

I still think its Legendary (if it gets one) is going to match up with Founder Champ.




Lemonus -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 22:38:01)

I STILL can't decide which Shadow to train hmm...

EDIT: Is it just me, or are Dancey and Bloody's decks too similar... hmm...

EDITEDIT:
*Like a Poison Drake Like a Poison Drake




Labyth -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 23:13:42)

Okay, since we know a little bit more about CC. i was planning or strategizing on the updates i will give my characters without putting the quality of their Deck Type in danger
quote:

...(according to my research in card draws)_Now i have included the lower number just cause i didn't want them left out_all lower then 15 deck count as spamables._

5,10,15,20,25_and so on are based to be call stable deck meaning they are easy to express out without worries of lossing order in them later in the match(meaning easy to predict)

6,11,16,21,26Are deck types that allow controll over your cards meaning if associated with their card order one is able to manage or create their own basic deck ,but also causes variation(unless you know how the card work this deck will create Random set up)
and the 3rd deck type would be spamable

1-14 this deck are those that will repeat at least one card in their respective draws before they repeat anything else after the full deck is expressed(this are refered to my information that this deck taht are about 1 card less tehn the balance are spamable deck that are 1 card more then the balance are random type in view of people to me i know how well they work and how to predict them)


Now i am planning to do the following to this characters
11 card deck Frost lion-i will give it a Freeze(as many as allowed)and shatter(as many as allowed)but i will not increase this deck number of card over 15 considering the limit on special as i heard you can only have 3 of each special card so even if i do add 3 freeze and 1 more shatter i will still be in teh safe zone of 15 cards and will have a well balance deck.(frost lion is my Ice Main)


Now myWater Tick-16 ( planned water main) since he already has the healing and the energy help adn the 2attacks i will give sacrifces another shield 1 empower and 2 unblockables and if possiable power flow.
(so far this are my 2 established Main i will be training)
In case of queestion this relates to the Beta revolution and also the CC released that might be happening next week or couple after such.




Sir Xander -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 23:37:03)

Alright, so I have mode some progress and would like to hear an outside opinion. How is This?




Lemonus -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 23:41:19)

@Sir Looks great so far, now you just have to work on some shading and you're good to go!




Sir Xander -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/10/2013 23:50:39)

lol, yep, I'm looking into some shading styles that I like to see if I can find some for flatish metal surfaces




Hakunin -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/11/2013 0:50:07)

@DeathGuard:
On Darkon check the top of this page.

For EarthGolem try lab3, platform C1 (first platform in 3rd column)




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