RE: =HS= April 10 2013 Design Notes - Badges Updated! (Full Version)

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Twighlight Sky -> RE: =HS= April 10 2013 Design Notes - Badges Updated! (4/18/2013 23:42:19)

And HS has a fantastic community and a staff that cares (limited as it may be in size). We may not get updates much on here, but when we do, it's always worth the wait. Glad to see they're working on mechanics and stuff (IE the badges), and I'm hoping that means they're working on moving it out of Beta!

Smash on!

~Twi~




Paradox -> RE: =HS= April 10 2013 Design Notes - Badges Updated! (4/24/2013 18:11:27)

If anyone has the badge Cold Hearted-

Please send me a Private Message telling me so.

It's very important!

Thanks, PkerSlayer.




Dvloki -> RE: =HS= April 10 2013 Design Notes - Badges Updated! (5/3/2013 7:33:20)

@DarkLore,

Your question was why HeroSmash was still in Beta, correct? The answer is quite simple actually. HeroSmash doesn't really make a profit for ArtixEntertainment due to the fact the majority of the players are free. The ones who do pay for member usually upgrade via AQWorlds, which in fact contributes to AQWorlds. The ones who DO pay through HeroSmash also upgrade in AQWolrds. (I'm not indicating that AQWorlds takes the money HeroSmash makes and strictly feeds AQWorlds.) Optimal support would be the purchase of SmashCoins. While SmashCoins don't give you the capability to purchase membership items; it does allow you to purchase many other cool accessories! The connection of accounts from AQWorlds and HeroSmash is linked through your Portal account, tis' how they give your HeroSmash account membership for purchasing on AQWorlds and vise versa. So in retrospect, membership isn't the leading support of HeroSmash, (To the best of my knowledge) it's SmashCoins because of the singularity use. This is just an assumption, however; I presume sharing through portal must make it difficult to figure which game you REALLY represented (unless of course they looked up the record). Along with Money, the game needs more traffic, and I've used the expression "traffic" multiple times. By traffic, I mean players. The more players equals more support, more support equals a higher need of AE, a higher need of AE equals the closer to Beta's departure and updates. If I haven't explained it thoughrowly, private message me and I'll explain further. Please do not message through this forum. It'll just clutter with useless junk!

Thank you,
~Dvloki / Kisses~




plebster -> RE: =HS= April 10 2013 Design Notes - Badges Updated! (5/10/2013 14:41:56)

Incase anybody didn't know, Posty has now won the battle poll thing, so well done posty! :)




Twighlight Sky -> RE: =HS= April 10 2013 Design Notes - Badges Updated! (5/11/2013 0:17:07)

Congrats to Posty! Great to hear he's coming back, as well! Between Wonderp, Posty, and Randor, I see change in the wind.

The future is on its way [:)]




Postmaster General -> RE: =HS= April 10 2013 Design Notes - Badges Updated! (5/11/2013 15:28:53)

I think I'll drop a little secret here for you guys:

spoiler:

I missed you guys!




XapApp -> RE: =HS= April 10 2013 Design Notes - Badges Updated! (5/17/2013 8:58:45)

Psst psst, Posty!
spoiler:

We missed you too!! :o




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