EpicIsEpic -> Thinking time and finish battle (4/12/2013 14:17:13)
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My suggestion is infinite thinking time against npc's because when you suddenly have to do something (or the game lags) and you are in a middle of a fight the npc will just win. I mean why not? Sometimes you can check the wiki to see if the npc has a skill that you didn't expect like edgar boothe having phyisical stun grenade. Or to heal or not (very often fell for that) Also make it avaivable in 2 v 1 boss battles ONLY with the other players premission. e.g. I often play with my friend and sometimes he has to go for 2mins while we loose against a boss. Make a finish early button for npcs ONLY because they do not count towards your Wins/Looses if you would finish early you wouldn't get any money/drops ect. Because when you see that you would loose e.g. in 6 mooves and there is no hope you could just finish early instead of a minute/2 watching your self die. These changes wouldn't affect pvp in any way but they might be very useful sometimes.
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