2v2 must haves (IMO) (Full Version)

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Master Smasher -> 2v2 must haves (IMO) (4/14/2013 13:18:23)

1:improve the match making system, honestly, I literally left the battle just to get out of it quickly, the match making system is just horribly bad, I remember one time when I face two level 27's and my partner was level 26. I obviously was the match because of my huge class(they were both bounty hunters, which is the class I am at an advantage at) and level advantage. There was also a time when I was the only level 31 with a bunch of level 35's.

2:add an exit button during battle, honestly, if I feel like leaving, I just want to leave




Kd -> RE: 2v2 must haves (IMO) (4/14/2013 16:05:04)

I'm pretty sure this belongs in the suggestion section, not the balance, but ill answer anyway.

1. so what exactly are you suggesting here? That we limit the level to being 3 away, 2 away, what? That's what I think you may be implying, but those really aren't good options. 2v2s can take a long time to start now anyway, if you decrease the level difference it will take even longer. There are also times when you may be at a disadvantage going in to the battle but don't pretend like it has never been the other way around where you have the advantage.

2. No, just no. Half the issue these days with 2v2 is that people just leave their partners. Literally the only things discouraging this are the loss on your record and having to back out of the whole game. This "solution" would just make it worse.




Master Smasher -> RE: 2v2 must haves (IMO) (4/14/2013 16:18:28)

1:I'm suggesting the game system to improve level differences, how would you feel if your the only level 31 with a bunch of level 35's, you'll feel worthless and the fact that you can compensate for anything, your probably going to die first and leave your partner all alone again 2 players. Trust me, 2-3 levels away I don't mind, but when it is 4 and above, thats when I care and get frustrated knowing that my opponent is going to murder me due to the high level difference

2:this is optional, I don't want to stay in a battle which I feel is doomed to start with, such as when my partner is weak and I can't handle my opponent by myself, I just want to exit and quickly find another battle instead of either logging back on or waiting several minutes for someone to kill me, it will save time on many people's behalf




Elloisoul -> RE: 2v2 must haves (IMO) (4/14/2013 16:24:46)

^ problem is people complained about this because to many run that why it was removed in beta when there was a Run option and even witht he battle penalty of running it ddint stop




Mother1 -> RE: 2v2 must haves (IMO) (4/14/2013 16:41:34)

Nope not supported. People would just run away thinking they don't have a chance when they don't even know this fact. Also unlike back in delta and older phases varium advantage is gone. Even lower level players can win against higher level players since it depends on the build and how you use it not the level.

I have had lower level players on my side and they were attacked first yet in the end there are times we still came out on top because of that. All option one would do would make higher levels and cap level players wait even longer since the smallest amount of players are cap level and close to cap level players and the level range for caps and close to cap are lower the 30 and below.

So if anything these ideas would destroy 2 vs 2 rather then help it.




theholyfighter -> RE: 2v2 must haves (IMO) (4/15/2013 10:23:18)

A rating system depending on your equipment and total stats plus lvl should do...




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