Mages Wit - new for skill tree (mages) (Full Version)

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Teufel Hunden -> Mages Wit - new for skill tree (mages) (4/14/2013 15:44:25)

This skill would be like the Shadow arts of mages but doesnt have to do wit block/stun grenade %. I think it should raise crit/overload stun percentage.


Mages Wit
Passively increases your
Critical and Overload Stun
rate


Lvl1 - 1% increase
Lvl2 - 2% increase
Lvl3 - 3% increase
Lvl4 - 4% increase
Lvl5 - 5% increase
Lvl6 - 6% increase
Lvl7 - 7% increase
Lvl8 - 8% increase
Lvl9 - 9% increase
Lvl10 - 10% increase



Mages Wit
Passively increases your
Deflection and Overload Stun
rate


Lvl1 - 1% increase
Lvl2 - 2% increase
Lvl3 - 3% increase
Lvl4 - 4% increase
Lvl5 - 5% increase
Lvl6 - 6% increase
Lvl7 - 7% increase
Lvl8 - 8% increase
Lvl9 - 9% increase
Lvl10 - 10% increase


Any feedback please post below, negative or positive i will take it into consideration, just remember not to Flame, Troll, Cuss. Thanks and i wish you all good luck in your future endeavors. Have a great day.

~Da Bomb Expert




Kd -> RE: Mages Wit - new for skill tree (mages) (4/14/2013 15:56:21)

not supported at all. What we want to do is eliminate "lucky skills" such as shadow arts. They don't fit in to epicduel strategy and I think we can all agree that luck is far too abundant in the game right now. What we don't want to do is make it worse.




Teufel Hunden -> RE: Mages Wit - new for skill tree (mages) (4/14/2013 16:02:00)

Dont you want something to combat Shadow Arts? but i see your logic and where you are coming from.




Warmaker04 -> RE: Mages Wit - new for skill tree (mages) (4/14/2013 16:05:44)

agreed with Kd. Shadow art is already too much including luck factors in it.
We need a possible game * Fair * depends how skilled u are really. Not full with factors.
Seriously mage wit? If Hunters and mages have that changes then why mercs not? Why mercs then dont have own kind of shadow art too like Merc wit, just to refill it with factors?

Not supported.




Teufel Hunden -> RE: Mages Wit - new for skill tree (mages) (4/14/2013 16:10:27)

Well it is step by step, maybe there will be more in future, but you dont just do everything in one go. you go little by little. Then suggest something to go in place of Shadow Arts if it is so "OP"




Kd -> RE: Mages Wit - new for skill tree (mages) (4/14/2013 16:11:39)

Yes, I am a bounty hunter myself and I would much rather have a fair, active/passive skill that I can see effecting the battle that isn't luck based. The way to combat shadow arts is to change it/replace it. These skills don't combat shadow arts, if they were "reduce your chance of getting stunned"/"reduce your chance of being blocked" they would be, but they are completely separate. The only similarity is the luck base.




Kd -> RE: Mages Wit - new for skill tree (mages) (4/14/2013 16:15:54)

Right, that's the issue is to find a suitable replacement for shadow arts, which I personally don't have one. But I can tell you the solution is NOT to give every class a luck-based passive. The ones you suggested would just be ridiculous. A level 1 overload has a 30% chance to stun. Max Mages Wit= 40% stun change. Support Mages would run rampant. A debuff that improves with support combined with an auxilery that does loads of damage+ a max mages wit that either reduces deflection chance/improves crit? no thank you.




Warmaker04 -> RE: Mages Wit - new for skill tree (mages) (4/14/2013 16:40:11)

DaBomb. Dont u understand already. U guys have assimilation, casters more.
If u add Mage wit to ur class, Then add us Merc wit too. Otherwise not supported. Thats the simple answer.
U must understand that we dont need passive skills like that. This game is EpicDuel Not epicluck.
The best thing will be if they remove crits/defs/blocks. only stuns remain. The game is completelly fair...




LatinLover/Martini -> RE: Mages Wit - new for skill tree (mages) (4/14/2013 16:47:08)

They stun too much already x.x




xGreen Warriorx -> RE: Mages Wit - new for skill tree (mages) (4/14/2013 18:48:27)

Shadow arts is completely unbalanced, a skill modeled off it isn't going to be balanced either. Skills like this are plain luck, and add no creativity to a class.

Edit: Also, what would this replace? Mages already have 12 good skills, and none of them need a total overhaul.




goldslayer1 -> RE: Mages Wit - new for skill tree (mages) (4/14/2013 21:14:09)

right when i read increase crit chance and stun chance, im not supporting.

luck is already rampant as it is. do u really want to add more?




Teufel Hunden -> RE: Mages Wit - new for skill tree (mages) (4/15/2013 0:02:10)

lol honestly guys it was just to see how you guys thought of it. Im a mercenary if you didnt realize to those who said i was a mage. Honestly i just wanna see where you are all at on this situation. haha




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