2 vs 2 SMOKE/MALF too strong ? (Full Version)

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santonik -> 2 vs 2 SMOKE/MALF too strong ? (4/15/2013 20:17:27)

1 smoke/malf and 1 character taking 5-6 hard hitting if he/she cant buff or cant use assault bot.

1 vs 1 those depuff effect 3 rounds
same 2vs2 but both player can use that to advanced. CAN THIS CHANGES TO MORE BALANCED?


SMOKE/MALF is too strong 2vs2 because both player can use that to advance. That is HUGE advance.
Normally smoke taking about 40 dex. Malf take about 5-focus about 40 tech, high support about 45-55 tech.

SMOKE/MALF is best moves 2vs2 that is my opinion.








NDB -> RE: 2 vs 2 SMOKE/MALF too strong ? (4/15/2013 20:39:15)

How about only the person who applies the debuff can use it?




santonik -> RE: 2 vs 2 SMOKE/MALF too strong ? (4/15/2013 20:47:08)

That sounds good. But i dont believe that.




NDB -> RE: 2 vs 2 SMOKE/MALF too strong ? (4/15/2013 21:11:59)

^very contradictory




santonik -> RE: 2 vs 2 SMOKE/MALF too strong ? (4/15/2013 21:38:54)

hhmm... my eglish isnt always perfect.

A and B players is same side. C player is target.

2vs2 i dont believe this. A player using smoke.Player B cant use that advanced when debuff effect. That means Player C need 2 different stats.
That is odd.




Exploding Penguin -> RE: 2 vs 2 SMOKE/MALF too strong ? (4/15/2013 22:12:21)

I don't think it necessarily is too strong because your ally can heal you as well as yourself, and either of you can rebuff yourself. Just as smoke can be taken advantage of by both opponents, smoke/malf can as easily be negated by your own team. Also, the battle system is set up in a way that 2 people on the same team can't go in a row unless someone is already dead, which makes it even easier to recover from a debuff.




Dual Thrusters -> RE: 2 vs 2 SMOKE/MALF too strong ? (4/16/2013 20:00:01)

or just lower the amount of stats taken




Mother1 -> RE: 2 vs 2 SMOKE/MALF too strong ? (4/16/2013 20:31:15)

@ dual thrusters

Then tanks and focus tanks will run a muck even worse and last I checked the masses want other builds to work not the same focus 5 builds.




zion -> RE: 2 vs 2 SMOKE/MALF too strong ? (4/18/2013 3:34:45)

Teamwork - one of you will have debuf/shield/heal/cleanse....etc.
It can be a waste of tempo at the beginning of a 2v2 - its not generally a hard hitting strike!




STRUT MY MUTT -> RE: 2 vs 2 SMOKE/MALF too strong ? (4/18/2013 18:52:39)


quote:

SMOKE/MALF is too strong


Agreed. I think every attack in the game should be nerfed to where nothing does more than 5 damage.

There should be no strong attacks.






Melbourne -> RE: 2 vs 2 SMOKE/MALF too strong ? (4/19/2013 11:27:34)

People complain about how there are too many nerfs while everyone else is crying out for more nerfs. Not supported. If you don't like it buy the assault bot and get some defense :l
Edit: Autocorrect :P




Stabilis -> RE: 2 vs 2 SMOKE/MALF too strong ? (4/19/2013 12:17:34)

Is the problem strong nerfing skills or weak buffer skills?




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