RE: =OS= Beta Release Thread 114 - The Best Thread - READ THE FIRST POST (Full Version)

All Forums >> [Artix Entertainment Games] >> [Oversoul] >> Oversoul General Discussion



Message


The Jop -> RE: =OS= Beta Release Thread 114 - The Best Thread - READ THE FIRST POST (4/20/2013 21:01:59)

@Mondez
It should take either something like 2 or 3 energy or discarding two cards. Making it require a discard and 6 energy will prevent fire characters from being able to attack very often since their specials have such high costs.




Mondez -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:03:15)

@The Jop
Fire characters in sense are high cost effiecent in cards so a high cost I thought would be appropriate since Fireball costs 8 energy and plus you will be adding to deal some pretty strong damage.




OAS Spartan -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:04:08)

3100 to be exact... Yes I have used this combo in fights.
I did think it was a little overpowered because of there being no mana. You use all 20 mana and do 3100 damage.




Lemonus -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:05:41)

I use Fireballs sparingly so I can do a rain of fire, constant fireball usage every other turn. That is, ofc, with an HHM.




Jmagician -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:11:00)

I think Incinerate should be managed because currently, I do agree it makes Fire types needlessly more OP. Even the all mighty BD has access to only ONE Shadowfire whereas Fire types have MULTIPLE Fireballs.

To be honest, I don't even know why they have a move like Incinerate in the first place. They should give something like that to Water types and just increase the power of Burn. But if Fire types must keep it, I would definitely support a cost of 3 energy.




Mondez -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:12:04)

Well excluding the Incinerate card's empty mana consumption with Fire Characters does anyone think the tournament is bit balanced and fair? Well the unfair part I would see is the level 10 difference range since it should be 5 and the constant stream of HH, BDs, and FCs I seem to be encountering a lot of, but so far I enjoyed the tournament.

I support a 3 energy cost as well or have its old cost back to 2 cards like it did in Alpha.




Labyth -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:14:14)

Andlu and Tally i now with the help of undersoul have indentified how the glitch is done.the beta revoultion made the gltich worst but it still does the same but worst.come back to me when you wish to hear it or pm me so i can send the info towards you make sure you report not keep to urself.




UnderSoul -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:14:52)

Well, due to certain issues I will not be able to actually play OS. I wish Labyth luck with his testing to figure out the bugs though.

Ah, he got it.




Baron Dante -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:14:57)

Mondez: Still the issue of people not finding a match if it was implemented right now.




Jmagician -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:15:19)

@Mondez: I mentioned exactly that on the last page but no one felt the need to discuss the matter [&:]




Lemonus -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:15:50)

It just feels terrible to be forced to PvP people 6-10 levels below you... I don't like it.

What server are you guys on?




Tally -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:16:08)

@Labyth If you know what it is then report the bug




Labyth -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:17:38)

@tally Isn't my job to report things that isn't my thing all i know is info whtat people do with info is their action clearly you still haven't noticed me from herosmash and anyawys i am not going to go out of my way to waste any more of my tiem on incenerate then i would with teh torunament i sitll got my things to then write out a report.

@below mondez goto em i will explain you write the report if none of this people wish to ....But like mention i am in sleepywolf-79 nulgath server.

@below so be it i will send you picture and details of wha ti am doingin each picture so you will know yourself how to specefy the bug report althoguth their is something off in each of the times i made sure the issue did something they are 3 existing bugs on incenerate
1 increase shields to 1100
the 2nd cancels the energy use of any cards but uses the card but the card doesn't affect the enemies life but it still shows the damage
the 3 or done is liek the 2nd one but actually affect life and can cause kills.

i indentified 2 out of the 3 2and 3 not sure how i pulkled 1 off yet.




Mondez -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:17:47)

I knew something was up during my duel with an HH! I was counting the charges during my duel and it didn't add right when the guy did 2 Fireballs when he should've had 14 energy.

@Labyth
Send me the details and I'll send a bug report, but if people are exploiting this glitch then they need to be dropped from the tourney immediately. I'm on my iPad so I'm incapable to typing correctly on OS at this time. lol




Tally -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:25:07)

Guys, don't give the details of the bug here, especially not if it's abusable.




Lemonus -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:25:49)

WHAT the heck DID JUST HAPPEN? (ofc I know)
It was a Petrify...

EDIT: O hai MegaDK
EDITEDIT: GG MegaDK




Blackshock -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:28:36)

lol, looks like the anims got switched around XD




Labyth -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:28:59)

@Tally like i mention i only give details what people do with the info is their doing.




Mondez -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:31:22)

@Labyth
I think it's best to PM me or the arch knights will strike from the sky.

On another note, hearing about this apparant glitch and seeing it first hand has made me feel cheated out of some of my wins. -_- I knew something wasn't right about some of the Horsemen that I dueled.

I'll press on though and stay within the top 100,




Lord of Pandemonium -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:31:48)

@juggernaut

LMAO 4 fights in a row, score 2-2, I really want to shift it up a bit, so I'll wait before queuing again hahaha




ProfessionPossession -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:32:14)

Another reason not to give the details is that bugs aren't supposed to be discussed here.
@below I get my best hands against you :3

Yes, I am Jpole1




Megadragonknight -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:43:29)

Omg! Jpole is seriously a lucksacker!

Edit:
@Lemonus
Oh, Hi. GG!




Nightmarefang -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:45:17)

oh? how so?




Megadragonknight -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:51:03)

@Profession
You are Jpole?

@Nightmare
He kept gaining initiative and I was always one turn away to win.

@Axel
GG. You were really lucky because I was stupid to discard inferno instead of the second incinerate you are lucky. I am totally too unlucky once again! Almost every of my duel ended up with my opponents gaining initiative. Can this day get any better?




Mondez -> RE: =OS= Beta Release Thread 114 - READ THE FIRST POST (4/20/2013 21:54:36)

Well G'night guys, well I'm at the top 50, but by tomorrow my worst fear is that I'll be in the top 60 - 70 by the time I get off of work at 12 in the afternoon. [>:]




Page: <<   < prev  26 27 [28] 29 30   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
7.617188E-02