jerenda -> RE: Ruins of Paxia II OOC - Accepting! (6/14/2013 20:59:58)
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Aerodu Aerodu maintains a castle on the mainland, which is currently in ruins due to the Beast's attack. Their main base is the Aerodu airship, which technically has a port on an island off to the side. They don't stay there often, preferring to sail around the skies of Paxia and visit the other clans. They call this "maintaining diplomatic relations," but the other clans call it playing pranks. The airship was severely damaged by a fire-breathing lizardman rampaging around the ship, and their Navigator sent the airship - along with most of the clan members - into orbit for repairs. Of the clans, Aerodu has the most independent arrangement. They have a Battle Leader and a Navigator, and that is the total of the recognized leadership, although they have many unoffical leaders. The only way they can really be considered a united clan is because they all have the same adventurous spirit and love of battle. They are quick to respond to offenses against them, and they are willing to obey their Battle Leader when he or she commands, but only in battle. Artifact: The Aerodu artifact (name pending) is a pair of sandals with wings on them, that adjust to become the most comfortable footwear possible for their wielder. Special Power: They give a qualified wielder the power to fly. Requirements: The wielder must have no fear of death. Current Location: Possessed by Theta, also known as the Beast. Theta qualifies. Dynami This clan is mostly irrelevant now because they are mostly dead. Presumably there were some other survivors as well, but this is the only group I'll be writing about. Presumably the children all have stuff they can do, but only Tallan and Bethany are old enough to be any kind of useful, and I don’t care enough about Bethany yet to make something up for her. Artifact: The Diadem of Energy is a black-and-gold crown that resizes to fit the head of it's wielder. Special Power: In addition to control over the element of energy, the diadem allows qualified wielders to transform into a beam of energy and travel at the speed of energy. This power is purely for transportation and can take only what the wielder is wearing and no living beings. Requirements: The Diadem desires a "well-traveled" user. What it defines as "well-traveled" is uncertain, but it prefers those who speak multiple languages and have visited many continents. Current Location: Unknown. Last seen in the possession of a former prisoner of Dynami, a woman named Belladonna. Speculated to be no longer on Lore. (Belladonna fulfills the requirements, although only just.) Name: Tallan Description: A young man just turned sixteen, Tallan is aging rapidly in the days since the fall of Dynami. His clothes are simple wool, made of Dynami black and gold, and his golden eyes are the only obvious sign anything is different about him. His hair is shoulder-length and brown, and his skin is a light tan. Powers: Tallan has mainly defensive powers. He himself is difficult to kill, being made out of a metal constructed to behave like flesh, and at will he can extend this “protection” to cover an area the size of an average room. This renders them immobile, and he is generally careful to only cover living beings, not turn their flesh to metal like his, as that is a tricky process that he hasn’t managed to perfect yet. He no doubt has other abilities that he hasn’t unlocked yet. Position: The current leader of the only known group of survivors of Dynami. Arguably the current Dynami Clan Head. His alignment is unknown, as he doesn’t appear to care much about the war. Igneus This clan's main enemy is itself. Like the other clans, Igneus's elemental avatar, their Igneox, vanished years ago, and the Clan Head has begun to be known as the "Igneox." Igneus is governed by a large Council of twenty members, who have some power to check or support the Igneox's decisions and who elect a new Igneox when the old one is deposed. There is no set system for deposing an Igneox. Igneans are known as hot-blooded people, and they have a clan-wide practice of single-combat duels to settle disagreements. Although death is not common in these duels, it is an acceptable result. Their army is only organized when war has been declared, and those who would be soldiers spend most of their time in other pursuits. They call their home the Volcano. Artifact: The Blade of Carnage takes the form of a sword when not in use, and automatically shifts to the bladed weapon its wielder is most skilled with. It cannot shift to ranged weapons or weapons that require ammunition, and it gives its user power of the element of fire. Special Power: When activated by a qualified user, it lights things on fire with a touch of its blade. Requirements: The user must travel to the heart of a volcano and cast his or her most precious possession in. (Note: live creatures do not count as a possession.) Current Location: Theta, commonly known as “the Beast,” holds it. Theta does not fulfill the requirements. Name: Zesio Description: Let’s make it simple – he’s attractive and Asian, if Asia existed in this world. He typically wears red and black for Igneus, and lately has been seen more often in the military-style uniform of the Igneox. Powers: He can sense falsehoods. Whether an outright lie, a half-lie mixed in with truth, or something the speaker believes is true but is not, he feels their wrongness. This can even extend to situations, although sensing feints and the like has been known to give him a headache rather than actually be useful. This ability is most useful when given simple sentences or a period of time to consider, and usually it just gives him headaches and more to worry about. Position: Holds the title of Igneox (Clan Head), and has held the title for a record ten years. He is also one of the few members of Igneus who knows that the Blade of Carnage, the artifact the Red Scepter was designed to imitate, is missing from the storerooms. Name: Raine Description: She would be Native American, and she typically wears her hair long with beads woven into it, enjoys elaborate jewelry, and beautiful clothing. She tries to keep her clothes practical, but attractive. Powers: Unknown. Position: A long-time friend of Zesio, Raine serves as his unofficial advisor, and does her level best to keep his head cooled off. This is a very unorthodox position, but the Council generally doesn't mention it, given Zesio's famed temper. Name: Coren Description: This energetic young man is reminiscent of a hunting tiger. He has deep-set blue eyes and a hooked nose. His straight, yellow hair is long and usually pulled back in a ponytail. He has an elegant build with deeply-tanned skin. Powers: Unknown. Position: None officially (although he would be an officer in the yet-to-be-called army), he is the main challenger to Zesio's position. He is also an agent of the Beast. Geoto This clan is preparing to go to war, in alliance with Lucian. Who they are fighting is a little unclear, mostly because the Beast is in hiding and has not called out its army. Currently, they are trying to be prepared for the appearance of their foe. Geoto’s leader is called the Geoto, in the style of Igneus, and they have a rather loose political system. Their warriors are rather independent, but they have a strong sense of teamwork that allows them to work together in near-perfect harmony. Independent agents like Juniper are fairly common. They call their home the Mountain. Artifact: The Broken Shield of the Legendary Tower is not actually broken. It looks like a simple wooden shield, except for the inscriptions around the edges. It will not burn or break, and it grows in size and shape to fit the preferred shield of the wielder. It grants the wielder control of the element of earth. Special Power: The Geoto artifact can allow a qualified user to become unmovable at will, but only if the user has both feet firmly planted on the floor. Once planted, the user can continue to fight, but cannot be pushed in any direction until the user deactivates it. Requirements: You must have broken a powerful oath that carried consequences, and then tried to make restitution. Current Location: Safe inside the Mountain. Name: Juniper of Geoto Description: Easily seven feet tall, Juniper doesn’t pay much attention to how she dresses. She would be beautiful, if she didn’t usually have leaves in her long blonde hair and grass stains on her clothes. She keeps a naginata that Rohan taught her to use with her. Powers: Juniper’s people are talented in the way of normal magic, and have developed a brand of magic they call “singing.” By combining their magic with song, they are able to multiply the power of their spells in a logarithmic fashion. Juniper is reasonably strong in earth magic, but is completely tone-deaf. She left her people in shame before finding Rohan, who is able to provide the music that bolsters her spells. She is not the most intelligent person in the world, but with Rohan, she can be one of the more powerful. Position: Most likely a member of Geoto’s army, exact position unknown. Alignment currently under debate, as the Beast is trying to sway her to his side. Name: Rohan of Geoto Description: An old warrior, Rohan’s long brown hair is streaked with grey. He keeps it out of his face with a flat cord, and keeps several weapons on him at all times. He is very calm and level-headed, and is usually the leader between Juniper and him. Occasionally Juniper will take matters into his own hands. These incidents are few and far between, which is lucky for Rohan, as they unnerve him. Powers: Rohan is reasonably skilled with most polearms and spears, preferring the naginata for its agility and use in both defense and offense. However, in recent years his ability to sing and play the mihadi, an unusual one-handed instrument that is constructed of metal bells, circles, and threads, has been his main method of offense in battle. He keeps his naginata with him, however, prepared to defend Juniper physically if his songs fail. Position: As Juniper’s singer, Rohan can more or less go anywhere he desires or do anything he wants that doesn’t actually interfere with the workings of Geoto. If he holds a position in the army, it is unknown, and he rarely follows any orders that don’t consist of “stay close to Juniper.” Lucian Lucian is the most organized clan. They are organizing for the same purpose as Geoto, but in a much more orderly fashion. The leader is not called the Lucius, as they declare that to be egotistical. A full description of the workings of Lucian can be found in the Lucian Constitution, although I skimmed it at best and don’t really care about most of the details. The Lucians care more about organization than any other clan, and never do anything without following the proper chains of command. I have no idea what they call their base. Artifact: The Vestments of Radiance always become the most formal possible outfit for the wielder, a dress for a woman and a tuxedo for a man. They do not come with accessories, but they do allow the wielder to control the element of light. Special Power: They allow a qualified user to disguise himself or herself as anyone at all. This power gains effectiveness the better the wielder fulfills the requirements. Requirements: They require their wielder to be continually well-groomed. They don’t approve of facial hair or hair that is “too long” or is left free to fall in the user’s face. They especially don’t like getting dirty or bloody, so the user is best advised to keep out of melee. Current Location: Safe inside the Lucian base. Name: Esonia Lux Description: A formidable woman with steely grey eyes, Esonia rose to power via an impressive knowledge of the Lucian code and an understanding of when to break it. She still tends to make hasty decisions at times, a quality that drives her Second-in-Command mad. Powers: She has a perfect memory. She can recall anything she has ever seen or heard. She also has an uncanny understanding of people, but that is not a power. Position: Clan Head Name: Aurathel Description: This battle-hardened woman has snow-white hair and ivory skin. She is more prone to outbursts of anger than she would ever admit – and no one is willing to point this out – but she fears very little and loves her clan above anything else in the world. Her promotion from Head of the Army to Second-in-Command frustrates her since it prevents her from riding to the field of battle, but she does her best to fulfill her position. Powers: Unknown, if any. Position: Second-in-Command of Lucian Name: Torvin Lux Description: This calm man is very methodical. He keeps his brown hair cut short, but his skin is deeply tanned from days practicing in the courtyard with the army. Powers: Unknown, if any. Position: Head of the Army and brother of Esonia. Nocturu Nocturu is well-known as being the most religious clan. They have four main leaders: the Revenant and three Scions, a Scion of War, Data, and Art. Their army is divided up into four sections: Calvary, foot soldiers, long-range soldiers, and mages. Their home is called the Castle, the central tower being called the Spire. They tend to be a somewhat superstitious people. They are currently trying to track down the people who infiltrated their base and killed a third of their clan. This is proving to be a very unsuccessful endeavor, and is only getting more of them killed. The Revenant and the Scion of War had an idea to protect their clan members, and cast something very similar to a modified Sanctuary spell on them with the artifact. Artifact: The Shadowed Gauntlets are made of black metal with purple fabric lining the inside. They give the wearer power over the element of darkness, and shape to fit the wielder's hands. Special Power: They allow the wielder to create a purple force shield around their body deflecting a specific kind of attack (i.e. physical, magical, psychic...). The wielder must choose which, and it takes ten minutes of concentration to turn it on or to change it, but it can be dismissed within moments. Familiarity with the artifact can decrease this time. Requirements: Unknown, accepting suggestions. Current Location: Safe inside the Castle, under the protection of the Revenant. Name: Icarus Description: An extremely bland individual, Icarus is hard to describe and even harder to recognize. Given his current position, he tries to combat this by wearing the formal insignia of the Scion of War at all times, but he still has trouble getting people to focus on him. Powers: His power revolves around his appearance - he can pass unnoticed in a crowd of people who are all actively searching for him. Position: Acting Scion of War, he is in charge of the Nocturan army while the Scion of War and the Revenant are in the Castle. Name: Tulio Description: Her hair is blue - naturally, she claims - and her skin is extremely pale, like most citizens of Nocturu. She rarely expresses emotion, and can handle the most gut-wrenching cases without blinking an eye. Powers: She has the ability to touch a body and know how and when it died. If she focuses for an hour, she can feel the emotions of the person at the moment of death. She is also a very good singer. Position: She would be a high-ranking field medic or mortician, but she doesn't subscribe to the Nocturan religious beliefs. In fact, she describes herself as "godless." Since political power is tied to religious power, she is unable to gain rank, but she has gained a healthy measure of respect for her medical skills. Name: Sandi and Sahli Description: These five-foot half-elf women hardly appear older than fifteen. Although they are armed to the teeth with various deadly weapons, they appear to be completely unarmed to all but the most skilled eye. They always wear black, and they look uncannily identical, despite the fact that Sandi is white with blond hair and blue eyes and Sahli is black with ebony hair and brown eyes. Sandi has one scar, a diagonal mark crossing her right palm, and Sahli has two, a crescent curving around her right eye and a jagged slash that begins at her left palm and travels inside her arm up to her elbow, where it moves to the outside of her arm and travels up to her shoulder. Powers: They are probably the most skilled assassins in the known continents, and are extremely talented in many arts, including activities such as torture, tracking, and acting. They are also probably not human. Position: They are the only two known survivors of the group that attacked Nocturu, and are most likely on the side of the Beast. That, or they're just acting out of boredom. Glacius Glacius has exactly one leader with any power, the Glaciar. The members of the Glaciar's council are free for the Glaciar to choose, but most major decisions must be approved by a majority of the members of Glacius themselves. There are a few decisions the Glaciar makes on their own, and a select handful of decisions that must be approved by a unanimous vote. Going to war and choosing a new Glaciar are both determined by a unanimous vote. I don't know what they call their home. Artifact: The silver IC^3 Ring (read it aloud) is shaped like a Möbius strip with inscriptions winding around it. It changes size to fit the wielder's finger so that it never gets stuck and is easy to remove (for the wielder). It gives the wielder power over the element of ice. Special Power: Unknown, accepting suggestions. Requirements: The wielder must have fallen truly in love and then had his or her heart broken. As with all of the artifacts, the ring defines what qualifies. Current Location: Possessed by Oder, the Captain of the Guard of Glacius. Oder fulfills the requirements. Name: Cambria Description: This short woman has almond-shaped gray eyes. Her fine, straight, amber hair is neck-length and is worn in an utilitarian, severe style. Her skin is chocolate-brown, and she has a weak chin. Powers: Cambria is completely immune to magic. Position: She serves as the Glaciar of Glacian. Name: Oder Description: A grizzled old man, his hair is white as Glacian's slopes. He always wears his military uniform, and his blue eyes are as clear as ever. Powers: Basic ice magic as well as high-level tactical skills. Position: Senior general of Glacian’s army, a skilled strategist. Currently holds Cambria’s trust and the IC^3 Ring. Its powers are unknown to both him and Cambria, although he does qualify. He is probably not an agent of the Beast. Nautica Nautica and Glacius are both slow movers, with the difference being that Glacius does everything slowly. Nautica moves extremely fast, once they've decided what to do. Like most clans, they have very few recognized leaders, but they have a strong sense of teamwork that makes it easy to get things done. They don't much like outsiders, and even during the best of times it can be difficult to reach their underwater home, called the Medusa. They use magical air bubbles to get to and from the surface. Artifact: The Amulet of the Keep is a blue pendant on a silver chain. It re-sizes to fit the wielder and gives the wielder power over the element of water. Special Power: It allows a qualified wielder to go without food or water for an indefinite period of time. Requirements: The wielder must have almost died of starvation and thirst in the past (although not necessarily at the same time). Current Location: Safely hidden inside the Medusa. As of last night, the artifact is no longer hidden in its former location, worked into the murals on Nautica's walls. Where is it? Who knows! (Okay, so the Cleaning Lady took it.) Name: Kathryn Shale, commonly known as the Cleaning Lady. Description: Powers: Position: Yeah, she's totally an agent of the Beast. If the information you seek is not here, make it up. Anything that is unknown I will accept suggestions for.
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