Baron Dante -> RE: Player Originality (or Lack Thereof) (4/27/2013 15:39:04)
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quote:
1st Crit then Stun with maul then stun with aux then crit again. You just can't win if something like that happens to you. While that's true, a complete lack of luck would mean there are no variables. All battles would function exactly the same. However, when I said "luck is a skill", you need to learn to minimize the amount of luck you need, or how much luck can affect you. Most people would agree that a build that wins 100% time assuming it pulls of a stun, but only wins, say 30% without, is not a good one. Whether the build works or not is nigh entirely dependent on that stun. Most people would know to avoid a build that does that. Yes, there will be times when luck will inevitably make you lose. But whether any amount of luck can do that, or not, can be affected by making a build that accounts for it. Sure, you can make a build out of nothing but STR. You WILL get Deflected, blocked and Crit more. At that point, you are either all right with that, or you actually make a build that doesn't rely entirely on STR. Then, the likelihood of those happening against you are far lesser. You have affected the effect luck has in your battles. quote:
what if your build got copied? or what if you were using that build, then all of a sudden it became the ideal build that everyone was using? If it's the best build, it will be copied eventually. At that point, the cycle goes on, and it being the dominating build, will have counters devised against it. Alternatively it just stops being viable since the build it was made to counter is gone.
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