RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (Full Version)

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Andlu -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 12:10:29)

@Deoxy They deserve something(Sorry didn't mean to write nothing), yes. But not higher than SGs packs. They are still getting money out of SGs, and not out of Gold. Think of it as a bonus and shortcut.




Leader -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 12:10:43)

quote:

@Leader
Oh? Are you raising some beetles too? :D
As for Kruger, his thing is Shattering like a beast. They can each have their own niche :)


Sure am! After browsing my inventory of characters I figured I'd try familiarize my self with Ice characters. I know they have a lot of potential, but when Elemental advantages are implemented, they will have difficulties against Fire types, but I've got an excellent plan on how to deal with that.

Oh, and btw Beck how is Dire Monk? Would you recommend it over Monk?




Hakunin -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 12:18:07)

if so work hard for gold, gets better chances by buying more decks. That's fair.

And spending SG:
I got my first horcrux forcing myself on Weteye. W00t, third Weteye this s00n!




Beck -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 12:20:22)

@Leader
Dire Monk plays very much like Monk, only he has higher attack power and better energy efficiency. However, he loses his only Cat Reflex, which was his only lifesaver against Counter Attack and VR users. He can still pull off his Ironhide daisy-chain trick though, which I think makes him a good Legendary.
So yeah those 4SGs are worth it if you want a good sweeper, but know that he's not THAT different from Monk.

As for the card packs thing, it takes me a solid day of farming to gain 30K gold, and I have 20 x-boosts. I think the price is a bit high... It should be like other card games where they have different sized card packs that you can buy with less gold. I think that would quell some of the complaints.




deoxy30 -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 12:20:49)

@Andlu

You are right, sorry for being so harsh, I understand now so thanks!




Vagaran -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 12:23:34)

@Beck
I agree on that one, maybe have it cost 10-20k would be fair.




Andlu -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 12:25:39)

@Deoxy Sorry if I was too rude D:




TheSage -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 12:31:17)

IMO, i think the gold earning formula needs a little boost on the low end based on levels and leave the top end as is, would help earning gold be a bit more even and less erratic.




Leader -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 12:31:51)

I'm sure we'll be able to re-add those Cat Reflexes to Dire Monk with CC, right? If so that's going to make him almost unstoppable.




The Jop -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 12:42:21)

I don't know about that; Cat Reflexes aren't anywhere near good enough to defeat higher-level opponents if you're using them to bypass Counterattacks and Void Reflections.




Vagaran -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 12:50:48)

Very offensive characters with CS and VR (ex: BD and Orc Savager) can easily break down your IH's and deal some neat dmg way before you even got their HP down by 50% using Cat Reflex.




deoxy30 -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 13:22:44)

3 hrs and no orc maiden [:'(]




dragon wrath -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 13:24:12)

just realized ill have to farm for poison drake all over again :(




clintonian -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 13:29:54)

So hard to find and so hard to posses :/




deoxy30 -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 13:47:38)

Finally, I get the maiden [:D]





Vagaran -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 13:52:20)

@deoxy
Gratz.

@clintonian
Are you talking about PD? I find him pretty easy to encounter now since his spawn rate increase.




clintonian -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 14:25:11)

@vag i rarely see it like maybe 1 or 2 times a day




bei4 -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 14:31:27)

@clintonian i never see him Per day where do you see him ?




clintonian -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 14:34:03)

@bei bottomless pit mostly




bei4 -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 14:39:57)

@clintonian but i have been fighting there the whole afternoon and i only saw bats vampire's and skeleton




Vagaran -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 14:43:13)

I saw a PD once today while training my own PD. Prior to the spawn rate increase I had seen 0 of those while getting FC, Taurus and HHM to 20. With the current spawn rate, I see at least 1 PD before reaching 20 with any character.




bei4 -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 14:46:00)

@vagaran in other words i have bad luck ;p going to bottomless pit i am fighting an vampire squire and the past battle with skeleton.
fiend blade lvl 8 ;D
when fiend blade lvl 10 is i gonna train burn mage :D




clintonian -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 14:54:05)

@bei when u least expect it drake will appear




bei4 -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 14:56:33)

@clintonian okey i will remember that
bats bats skeletons skeletons this is just sad




clintonian -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/29/2013 15:02:40)

God the game keeps freezing >.<




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