Victoria3114 -> RE: =OS= Beta Release Thread 118 - READ THE FIRST POST (4/28/2013 0:13:26)
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Oversoul battles are based on quite a few things. 1) Luck of the Draw 2) Deck variety/size 3) Who goes first. 4) Strategy Now, Luck of the Draw is self-explanatory. It depends on what cards you can draw from your deck, and most important of all, at the right time. For example, if you can draw and use a clutch Iron Hide to buy yourself some time, that in and of itself can turn the tide of a battle in your favor. Of course, if your opponent also draws the situational suitable cards, they could swing the balance towards themselves. That ties directly with the Deck variety/size. As with all trading card games, there are both advantages and disadvantages to small or large decks. Smaller decks allow you to more reliably draw cards you need and more consistently, for you have a higher chance for each card. However, you have very little variety to your strategy due to this; either full offense or full defense. Then the larger decks, are more diverse and have a much higher playing range, equally suited to defense or offense, but are subject to the heart of the cards, because you have a smaller chance to draw the cards you need. Founder Champion fits into this "larger deck" archetype; as I have always said, hybrid-characters are quite draw reliant. They can either stomp face or fall flat on it. Initiative is more important than almost anyone realizes. With initiative, you have the power to dictate the flow of the battle, and start off the proceedings with a round of attacks before the opponent can make a stand. Should they strike at 14, they have a limited pool to use and also suffers from a charge strength of 4. Initiatives win or lose battles. Last but not least, Strategy. You can guess what this is.
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