Debuff Attacks (Full Version)

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King Helios -> Debuff Attacks (5/3/2013 18:30:14)

Hey guys,

After much deliberation, and the help of Trans., I have realized that debuff attacks are too powerful.

Some ideas:

  • Slow scaling on Malf and Smoke
  • Lower base levels of Malf and Smoke
  • Increase energy costs of all debuffs.

    So...what do you think?




  • dfo99 -> RE: Debuff Attacks (5/5/2013 6:59:26)

    bad idea, but the game need a anti azreal bazoka




    Thesoulweaver -> RE: Debuff Attacks (5/5/2013 7:38:44)

    ^ Oh, so just because some people in this game have Azarel's Gear, The rest should be penalized? In fact, it is with the azarel's gear that debuffs work better (read: Suppor/strenght Builds)




    Mother1 -> RE: Debuff Attacks (5/5/2013 7:59:07)

    You you could increase the scaling of dex and tech. If you did that the debuffs would get a nerf since the scaling is high.




    Thesoulweaver -> RE: Debuff Attacks (5/5/2013 8:15:53)

    ^ Bu wouldn't that undermine other builds?




    theultrakiller -> RE: Debuff Attacks (5/5/2013 9:01:44)

    I don't think this is a great idea. There are many people who go full tech, like TM and their plasma bolt, TLM and their Surgical strike etc. and if we made debuffs weaker won't it just make more people abuse their stats? especially those mercs who go full support




    romanu -> RE: Debuff Attacks (5/5/2013 11:59:55)

    the major problem with debuffs is that it's a free strike PLUS debuff. I would take about the strike in the skill, so you only apply the debuff for 3 turns, you don't attack ( if you must attack then 3 damage).
    Ever had the: first turn + crit + debuff ? welcome to most of my battles.




    Stabilis -> RE: Debuff Attacks (5/5/2013 17:39:11)

    I found the existing scaling per stat already slow enough. I increased Support by 50 (up from 20 totalling at 70), and Malfunction improved the Technology numbers by less than 10.

    I have to agree though, that the number of base reduction points per skill level have a steep climb. Higher than stat scaling to say anything.




    spinutto -> RE: Debuff Attacks (5/6/2013 6:21:00)

    quote:

    These debuffs/skills power is the same as mid Delta, and have not been updated to the Omega standard.
    A good example is: just after Omega update, mercs were vastly OP due to their skills not been updated to Omega.
    The same thing is accurate now for those Str/Supp TMs/BHs and for some TLMs as well to TM casters and their Delta Plasma bolt and Omega Assimilation.


    Something I said and been saying for a few weeks now....




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