RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (Full Version)

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Raiii -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 13:59:19)

1) Where is Gyphsophilia located?

2) If we've bought a pack through Gold, and that only incurred 3 Pierces and 2 Attacks (101), (Rarity is low since it was paid only through Gold) will it be possible that the next pack we buy (still, through Gold only) the cards we've received already repeat?

I don't just want Attacks and Pierces from my 15K Gold :(

~Puncture




Redingard -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 14:01:40)

@Raiii

1. Goto the North map, above where you spawn. Head to the East a little bit. You'll see a cave kind of glowing an icy-blue. You'll find her there.

2. Yes, you can get repeats. SG packs aren't much better in your regard, though.




necro rouge -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 14:23:34)

i am just making sure, but is weteyes spawn the little pond at the top of south map where the wiki says it is? i have been farming here for 2 days now without seeing it.




Axel459 -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 14:30:30)

@Necro Yeah it's there, took me about a day to find it wish I used SG on him




Shards Superior -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 14:33:45)

I must have been really lucky with my gold packs. I got Ice Needle and a few 525 attacks, 515 attacks, 204 attacks, and 515 shield. I think my 30k was well spent.




necro rouge -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 14:33:48)

@axel
okay, thanks, i just hope i don't die to him like i did with mishap the first time.




kise2 -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 14:51:13)

@Little Rascal

I joined the forum guild[:-].




kise2 -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 15:33:42)

So uhh.... how about that Frost Queen[8|]?




Redingard -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 15:33:46)

@Labyth

Why post it again? It's REALLY hard to miss the first time. >.>

Anywho, farming's going slow. Bleh.

@Kise

I can't wait for it. I hope she gets an Ice Wall and Ice Orb, though. Otherwise, I don't see how much she could improve from Queen Ghypsophilia.




Labyth -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 15:36:07)

@above
Well sort of posted it again cause like I do I just skip straight to the page I don't bother reading what other have typed since well I am pretty much just mutly tasking...So for those who act like me and just skip the 1st few last pages of the thread. bam their I posted them to see.

@Below
Isn't officially confirmed(cause really who do I need to go ask to confirm this) but the theory has evidence proof and also contains the process and helpful things that have helped me .I test things but is for you to decide you can say that I keep the Full truth to myself and only share about 10% with you guys. But so far to me when I worked on finding all this out I realize isn't random things changed when I changed something and when I didn't it stayed the same. Showing me it isn't random. All I know in the end the information and data and evidence I gather and test and process I performed showed me this.Only thing that has been call exception to any that I wrote is treasure chest since he code is made to give a lot of money.




drDOT -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 15:41:08)

So is there some official confirmation that the money drop is not entirely random? Or is just that your own theory?




dragon wrath -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 15:47:48)

well i got 100 in one battle and 320 in the other im pretty sure its random




Labyth -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 15:52:16)

@Dragon Wrath
you got different cards draws in each match ....your enemy got different car draws in each match. From the details you just gave you said 1 battle didn't specify against what or maybe against who. And the 2nd battle has no details. so I am not sure your running valid statement I did maintain everything I did at full control the only thing that wasn't was my enemy card draw.but that doesn't seen to matter.

If you cannot keep your environment every time it will be hard fining out or even noticing if is at random or not since you couldn't of course you would get different results every time

for the record I am going with what I said not to make you feel bad but is basic common sense that to test something you need to have a control environment so you can or else you won't really know what affect what. And I try to keep everything the same in my work.




drDOT -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 16:07:50)

While I did not try to test this theory as you did and even if I would like this to be true, I find it very unlikely.
According to what you say, the game should keep count of every card you play, every turn you take to recharge and so on; doing it for each element in a different way (you said "Apply yourself to the element"). Basing it on my own experience with ActionScript, I consider such elaborate coding just for the gold reward to be very time consuming and highly un-needed, given that a reward based on so many variables would scare off those who don't yet understand the game completely. Oh, and not to mention, which coder would not brag about this feature? It's strange to have something as big hidden from public view.
I'm not trying to come out as rude or disrespectful to your time spent on the testings, but as I think you may have looked too deep into it, is there any possibility you could sometime film a video showing that you can actually influence consecutive gold rewards?
That or we should ask Warlic, heh.

And a side note, a RNG is simply a Random Number Generator; you may want to find some other name for the process described in your theory - right now it's just like saying that you would pick a better fortune cookie if you dressed nicer than your friend.




TheSage -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 16:09:20)

quote:

And I try to keep everything the same in my work.

Then why is it the first 3 "Performance" pics you have are level 15 while the next 3 are level 16?




Asuka -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 16:12:01)

*Facedesk*

Anywho, good afternoon all. Hows OS going for you all?




Labyth -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 16:12:39)

@Drdot
did I not mention I only give 10% of te truth is true such elaborated RNG would-be a lot of coding but what if that codding is also shared I will leave is at that but also if you do want to see a little of proof here a little
Poison in action no mistakes
and here are the results Full results.In this match all I did was attack defend I did everything correctly used my energy and my cards all nicely and great you may say my work is incorrect but that because the coding for money doesn't just control money the result of money is worked done on other bases I did mention just 10% I cannot give more info but I could pm it to you. And yes asking warlic will find out how the coding are related to one another .

@sage that cause the 1st
2 were done with my rat in the labyrinth which my character was lvl 15
.against earth
the next 4 were my rat in the ice place. which my character were lvl 16 you were wrong my 1st 3 are not the same lvl my 1st 2 are. my next 4 one are the same lvl.
and the reason for the change in scenario I wanted to see if the fighting of different element affect my results and well it doesn't
the work that was done previously was later apply in different lvl to see if lvl difference between close lvl really matter I did mention I test a lot of variables and I di the performance are different variables that were tested I only give 10% info like I mention but since I am having to explain I am giving out more.




Andlu -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 16:12:53)

@Asu Normal.




Redingard -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 16:14:11)

@Asuka

Glad I'm not the only one hating this "debate".

Anywho, leveling up Princess Ghypsophilia is slow, but fun. CC really allows me to construct my own playing style, so I can't really say it isn't to my liking.




Asuka -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 16:18:52)

Lab, in all due respect, most of us here really do not care about your "Work". We have told you this over and over and you have said you'll stop posting about it, but here you are; trying to post more about it. Please follow your own advice about what you say and do. Thank you. It's just annoying when coming onto the forums DAILY seeing it and trying to cause a mass debate.




Labyth -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 16:22:17)

@asuka right now I don't care about what you just said let leave that one at that(if you don't know the story then why bother commenting with your thought when something isn't unknown but to not leave you ignorant I will explain the story.). reason why I respond to it cause this work I posted to help some in advice you might not notice but this work is from pages back. Not from the present pages back the people who were around where paying attention and care the thread just brought it back after I reported but then I removed it cause well I noticed @reding made valid point about reposting it and also that putting the same thing over again counts like spaming and that cause blocks.(also not trying to cause a mass debate because that would cause banned people react the way they wish to things if you don't want to read it you can block it you know. Or block the user.

I follow my advise I only posted it cause i knew some people who cared where around I removed It cause I saw people who didn't were around and reding comment

@below I never said that was fake or that I reject the work that was confirm long time ago I am just stating the variable that controls money. Not that the lvl cap are but yeah 312 is about as close as I manage to get to the lvl cap.i cannot go over something that already has been established incase you didn't see the formula I placed on the post was based that EXP is the limit of the character in gold.




TheSage -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 16:23:20)

@Lab : you also realize the gold CAP for rewards for level 16 (from the wiki that was confirmed long ago) Level 16: 1-320, not a single one of your screen shots for level 16 had not gone over this base cap of 320...




Redingard -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 16:25:40)

@Labyth

If you already know which people would care, why not PM them? I mean, the greater majority of us don't really care, as Asuka said. So why not either PM the people who do care, or make a post asking who wants to see your work and then message them individually? It'd save the OS GD from a lot of inflammation.




Balu -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 16:30:51)

Gold drops is almost certainly random. I`ve been lvling Taurus for the past 2-3 days now. don`t want to brag, but i use his deck extremely well (it`s not like it`s that difficult XD) i`m either getting 500+ xp with 500 +gold or 500+ xp with 200+ gold or 500+ xp with 5+ gold.

And my battles go pretty much the same since I`m doing hundreds of battles against the same enemies. Tried playing badly, discarding tons of cards and only hitting with 500 dmg cards, or charging a lot with 20 charges or playing very well with no mistakes. Doesn`t matter! From what I see the gold drops are random.




ACW0 -> RE: =OS= Beta Release Thread 121 - READ THE FIRST POST (5/5/2013 16:32:32)

Hey Should I spend an SG to posses Cosoma? Easy to find or?




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