RE: May 10th, 2013 - Patch Notes - 1.5.14 (Full Version)

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Deathknight17 -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/10/2013 20:20:42)

Btw, are the botanical shotguns good?




Jekyll -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/10/2013 20:49:48)

Honestly, they are the same as Dage's Boomsticks. Get either Dage's or the Botanicals depending on what you prefer. I'm just sticking with Dage's; no need for so many multi-guns.




Deathknight17 -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/10/2013 20:52:32)

Oh well, got the physical version. Darn, I wish it didn't have that red little plant it. Would look 1000x cooler haha




Ranloth -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/10/2013 21:33:50)

Nice cheevo, even closer to 2nd Blue Star but still quite a bit away. Generator change is also nice, will definitely come in handy. The Bot... I like the fact it's deflectable rather than blockable (normal attack) but the Multi special is meh. Really not too fond on the art either.




sk1tzo2020 -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/10/2013 21:54:15)

where is the core shop?




Dual Thrusters -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/10/2013 21:54:42)

lol, finally a hazard armor that can be bought instead of being dropped :P




Betabot. -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/10/2013 22:25:32)

quote:

where is the core shop?


It isn't in this update, in the design notes it was mentioned for a later update.

quote:

lol, finally a hazard armor that can be bought instead of being dropped :P


That has been in-game since the last update.




skeletondude -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 0:39:00)

what so the new bot is a drop?? from whom?? o.o




kosmo -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 1:13:35)

^You can buy the new bot from Dravarril for 45k.I really feel like swtching to tm and go jugg with it.




The Incredible Hulk -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 1:41:08)

Bot sucks, I was expecting a mutation to last permanently till the end of the round ;/.
But it only lasts for 1 turn, I'm not going to buy it..... I was going to IF it was a mutated thing lasting along time.




kosmo -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 2:02:31)

^It would be cool to see but I don t see the point since the attack only lasts for 1 turn the transformation shuld be only for a turn.




The Incredible Hulk -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 2:12:19)

^^

What if you was mutated, had your gear on the botanical borg and then use your normal attacks till the bot attacks come back.




Tushar -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 2:24:45)

Why there is no rare core on aux?




kosmo -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 2:27:45)

Yeah but I guess it would take much longer to be implemented since many more animations are involved.




The Incredible Hulk -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 2:30:27)

^^

Not really.




Scyze -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 2:32:26)

So there's an increase of Support Mercs and I am guessing that Artillery Strike or something's going to get changed. It's always like this (nearly), something happens to cause a rise then it plummets due to something. :)

Something I hate is that I lost to Trans. He was so luxy!




The Incredible Hulk -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 2:45:23)

^^

I think it's because of adrenaline.
They : Aux ---> az gun ----> rage multi.

I think they should decrease the rage maybeh?




Scyze -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 2:53:31)

I think noob should be banned! http://prntscr.com/14de8w




kosmo -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 3:01:52)

^This is funny, you shuld have famed him lol :)




Tushar -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 3:16:07)

XD it was me though...




goldslayer1 -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 4:17:25)

quote:

So there's an increase of Support Mercs and I am guessing that Artillery Strike or something's going to get changed. It's always like this (nearly), something happens to cause a rise then it plummets due to something. :)


then everyone will just go back to str/support tech mage.

the issue isn't artillery alone. the issue is HP is too small right now.

a regular 80 hp build can be 3 turned by any build that is designed for high burst damage in short times. make that time longer and the quick kill build's power goes down alot.

the worse ones are the aux - azrael will - rage artillery types.
1 crit and ur done. and u only really had 1 turn for any countering since they most likely go first.




Scyze -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 4:22:13)

You're true in that HP is low and a critical damage will more likely mean it's game over.




Silver Sky Magician -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 4:44:28)

Support mercs? Just EMP or Atom Smash them. Which means that only TMs and BMs would have trouble with that class, and those classes can easily beat support mercs with high strength and Azrael's will.




goldslayer1 -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 5:00:39)

@silver
the energy drainer would have to be atleast 36+




JariTheMighty -> RE: May 10th, 2013 - Patch Notes - 1.5.14 (5/11/2013 6:01:02)

The mail system looks very nice.




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