Field Commander & Blood Commander (Full Version)

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Tushar -> Field Commander & Blood Commander (5/20/2013 10:35:11)

Hey Guys!

I have a Mercenary in between 20-25 level...

I tried a strength build with Blood Commander...

As usual low defense and resistance...

But that build wasn't useful because my enemy could kill me in 3 or 4 turns...

Blood commander was the main skill of my build...

If I take 1 turn to put it on... I just lose a chance to do normal damage...

What if after putting Blood or Field Commander you do 50% damage with in that same turn...

Like you put Buff then you hit 50% damage.

Explaining in Battle Modes:
1vs1 : Simple to understand.
2vs2 : Ability to choose the target after Str buff
After giving it to your partner only you ll do 50% damage not your partner.
Juggernaut: You choose a target after using STR buff to do 50% damage.

Thank you for reading... :)




Xendran -> RE: Field Commander & Blood Commander (5/20/2013 10:37:18)

There are extremely good BC and FC builds already. You need to learn to use it, not demand that it becomes stronger so that you dont have to put thought into it.




Tushar -> RE: Field Commander & Blood Commander (5/20/2013 10:38:21)

I am suggesting not Demanding...




Khalix -> RE: Field Commander & Blood Commander (5/20/2013 10:57:07)

At lvl 25, try:

8-10 str
10-12 support

22-27 + 3 + 6 def
22-27 + 3 + 5 tech

Max hybrid.

I'll leave you to figure out what to put the stat points on.

With this lovely build, you'll have 31-36 def and 30-35 res- Enough to handle strikes with minimal damage intake while maintaining enough support to get more str.




Tushar -> RE: Field Commander & Blood Commander (5/20/2013 11:02:35)

quote:

With this lovely build, you'll have 31-36 def and 30-35 res- Enough to handle strikes with minimal damage intake while maintaining enough support to get more str.


Thanks for your time but when did I asked for a build here?




Khalix -> RE: Field Commander & Blood Commander (5/20/2013 11:14:27)

You didn't.

It was to prove the 2nd poster's point that there's no need to buff bc or fc due to the fact that good builds already exist.




Tushar -> RE: Field Commander & Blood Commander (5/20/2013 13:41:51)

oh man i accedently posted it to balance... No more reply required...




Noobatron x3000 -> RE: Field Commander & Blood Commander (5/20/2013 14:52:01)

I have something to add to this . I'm not sure this really fits here but its regarding FC and BC . Guys if your going to use it use it wisely. I can't tell you the amount of times I've had a partner waste a turn in 2v2 using the buff just to spend every turn at minimum damage anyway . Or have such low defence its forced me into a corner heal him or he's dead so frustrating.




Mother1 -> RE: Field Commander & Blood Commander (5/20/2013 15:35:54)

@ tushar

no you didn't. It was moved here to balance by a mod since they saw this as a suggestion for balance.




Tushar -> RE: Field Commander & Blood Commander (5/20/2013 19:24:50)


quote:

It was moved here to balance by a mod since they saw this as a suggestion for balance.


Hmm... It never happened before... Why?

And i specially posted this to give Merc and Tlm a buff since hybrid armor need 42 support.

And I saw so much str builds with str buff.... And believe me they were good players.. More like professionals...

Low defenses... More like 16-20 str and 12-15 supp...
After using str buff he/she tried berzerk... Most time it blocks...
And that block is a turning point....
So I didn't found any good build... Yet...




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