=ED= May 31st, 2013 - Patch Notes - 1.5.17 (Full Version)

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Mysterion. -> =ED= May 31st, 2013 - Patch Notes - 1.5.17 (5/31/2013 18:03:17)

quote:

[img]http://epicduel.artix.com/images/icon/ED_Web_Avatar_RabbleFroth.png[/img]
May 31, 2013
Patch Notes - 1.5.17
NEW CHANGES/FEATURES:
  • A list of all status effects on each player is now shown in battle
  • The current player's turn is now highlighted instead of being announced in battle
  • You now get a confirmation when deleting mail
  • Can now choose whether to search mail by Subject, Sender, and/or Message
  • Seasonal Celtic, April Fools, and Bunny rares removed

BUGS FIXED:
  • Spores no longer drop
  • Static Smash description was too long
  • Muted players are no longer able to send mail
  • Fixed an issue where Brachylagus, Mr. Cottontail, and Capensis could be selected but not bring up dialogue
  • The client now alerts a player during retrains if they do not have the proper skill prerequisite instead of kicking them

Tags: Rabblefroth Patch Notes


Tagged, no tag-backs! ~Lectrix




The Incredible Hulk -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (5/31/2013 18:06:46)

quote:

•Muted players are no longer able to send mail .


That is quite sad, feel bad for them that they can't talk anymore ;/.

quote:

•The client now alerts a player during retrains if they do not have the proper skill prerequisite instead of kicking them


DANGER brought up this problem, nice one DANGER LOVE!

quote:

•A list of all status effects on each player is now shown in battle


Everyone will be happy about this, but I am not! Too bad drekon's calculator doesn't work for me ;/




Bloodpact -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (5/31/2013 18:08:36)

^

diggin the custom sig.




vordalthe2nd -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (5/31/2013 18:09:19)

Finally, we have status updates, and we can see them in battle. Otherwise, there is nothing in this update at all.
i'm assuming that is all coming next week. Hope to see some good stuff,(for the exception of passives to actives).




kosmo -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (5/31/2013 18:09:32)

Thnx alot for fixing the brachylagus bug :D




Theclown -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (5/31/2013 18:09:42)

good job! i like new effects




martinsen5 -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (5/31/2013 18:17:17)

Well this sure isn't the Friday update I was hoping for but oh well... Nifty updates overall! [:)]




Mysterion. -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (5/31/2013 18:21:56)

quote:

•Muted players are no longer able to send mail

I love this change, the muted players were still able to talk through this mail system, which isnt exactly punishing them for their behaviour.

quote:

DANGER brought up this problem, nice one DANGER LOVE!

Actually he didnt, there was a report of this problem before.




The Incredible Hulk -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (5/31/2013 18:26:33)

^^

I've seen many games where people could talk through there inbox.
This is a first I've seen ED doing this. Haven't seen any other games which muted players could not send mail.




Mother1 -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (5/31/2013 18:30:25)

Now I see the game is showing our passive cores. For those who wanted to see the core you got part of your wish -_-




Mysterion. -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (5/31/2013 18:34:35)

^ Maybe you should read the latest DNs again.

quote:

The conversion of passive skills to active skills is still underway. Since this is a massive change and we want to cover all the classes in one release, we are allowing as much time for testing as possible. This means that the changes will probably go live next week, thoroughly tested. It's very important that class balance is in a good place for the War so we are taking these upcoming changes very seriously.





Mother1 -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (5/31/2013 18:44:02)

@ mysterion

Last I checked those were for only class skills not skills on items. Some people have been griping about how they want to see every core because they don't like guessing what their opponent has and since that update will only affect class passives any passive core on a weapon will stay just that, and now all passive core (even after the next update unless delayed) is visable.




TRizZzCENTRINO -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (5/31/2013 20:02:36)

great update, everything looks fine

ALL SHALL BOW DOWN TO THE LEGION!




SouL Prisoner -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (6/1/2013 0:20:32)

quote:

You now get a confirmation when deleting mail


Now that's much better [:)]

I almost deleted the nuclear codes i got from my "Super Secret" friend [8D] [:D]



LEGION! - FOREVER ORDER!




toopygoo -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (6/1/2013 6:33:38)

i want my active skills back where they were -.-
i really just dont see that point of the new organization of them. and it is random, they are permanently in a new position, so if oyu have AutoIt or something, and you make your char be run by a "bot" fixing this is like 5 lines of code, so they didnt stop anyone from doing that really.


or a bigger suggestion is: why not let people customize how they want it? let them order their active skills however they want along the bottom. i knowthisll take a few a weeks, but i appreciate getting a feel for where my skills are so i dont waste a ton of time on my turn hunting down the skills i want.

other than that smalll bit, i like this update, but am anticipating next weeks' even more!




Dual Thrusters -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (6/2/2013 1:10:38)

See ya guys. I'm taking a break from ED until the war. I really cannot make any more fun builds, so most duels are just...meh to me. Right now, I'd be playing aqw!

Well to make sure ED can never be forgotten, I am using the Alpha Omega class as my main!




RabbleFroth -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (6/3/2013 11:18:57)

quote:

why not let people customize how they want it? let them order their active skills however they want along the bottom

What ordering would make the most sense to you? Currently if we let you order your own skills they would reset each new update because of how Flash stores its data, which would be pretty annoying.




Stabilis -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (6/3/2013 12:24:56)

^

Can we get the option to set our default settings (so that we do not need to reset them each time we log into EpicDuel)?




Xendran -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (6/3/2013 12:30:47)

Why not remove passives from showing in the active bar? we don't need it now since they get displayed up top.
I havent seen how it works in game, but if you can hover over the ones displayed at the top, then it's a perfect solution.




ND Mallet -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (6/3/2013 13:03:08)

@xen Because next update they'll be active skills and they'll just end up back down in the active bar again.




JariTheMighty -> RE: =ED= May 31st, 2013 - Patch Notes - 1.5.17 (6/4/2013 7:29:03)

^Core passives could be removed from the active bar though.

Really neat update I have to say.




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