TRizZzCENTRINO -> RE: New Classes? (6/1/2013 23:14:18)
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this is more like a suggestion, plus it is pointless to discuss since epicduel are only sticking to the base of the 3 starter classes and they would only make evolved version of the classes with a combo of their skills. quote:
Hey what you guys think about new classes in the future? this part somewhat worth discussing. quote:
Give some ideas if you like. Here is mine: Class: Death/Chaos some skills: 1: Health/energie combination when u use this skill u get energie plus health. 2: 5 def 5 resist passive shield. 3: smoke/malf combination: not too strong just like -10 dex -10 tech. 4: multi heal when you use this skill in 2 vs 2 you heal youself and youre enemy for small ammount. 5: multi poison: poisons both enemies (max 6 damage). 6: underground: dig underground enemy cant attack you for 2 turns (good for 2 vs 2). 7: disable main weapon: you can remove main weapon of enemy for 2 or 3 turns can be good i you start so enemy cant smoke or malf you. 8: Kamikaze: When you have 20 hp or less u can use this skill you attack enemy with big damage and you die also (good when ur smoked or malfed and ur death anyway) 9: absorb: when enemy attack you they do half damage as normal for 1 turn. How to get it? 75 k credit or 1,5 k varium and you must have done at least 20 quest (or whatever). while this belongs in the suggestion forums
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