Khalix -> RE: Beating juggs (on lower levels) (6/9/2013 13:17:07)
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Only if uncoordinated- Problem is, newer players tend to do whatever it is they believe would lead them to victory. That means throwing every possible skill they have at the juggernaut- With terrible consequences. Now, if I made a new character, I could coordinate my junior to formulating a strategy to defeat the juggernaut. Now, if I received 70 credits rather than the usual 64 on lower levels, how about those with higher levels? They'd mostly be jealous, to be honest. --- I understand you perfectly.
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