Epicduel Skill Tree Changes (Full Version)

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YouCantbeatmeee -> Epicduel Skill Tree Changes (6/22/2013 17:58:03)

So i Would Like Suggest Some Changes On Malfuction,Smoke,and Intimadate Seen as Smoke Improves With Tech Why Couldnt Malfuction and Intimidate Be The Same




Mother1 -> RE: Epicduel Skill Tree Changes (6/22/2013 18:03:14)

the things

1 this should be in the balance section since it is a suggestion on balance

2 if they did this it would cause a shift in power which wouldn't be a good thing.

So not supported.




Exploding Penguin -> RE: Epicduel Skill Tree Changes (6/22/2013 20:32:48)

If malfunction increased with technology, then TM's would have plasma bolt and supercharge, 2 very solid damaging skills, stacked with a debuff of the same damage type increasing with the same stat. I could literally have 20 support and 20 strength and only tech (and maybe dexterity) and still wreck opponents because of my malfunction taking away 60 tech stacked with a plasma bolt which would then hit 70+ on almost all opponents.

Intimidate's a defensive measure for the two classes that have it, so if it increases with a tanking stat then it's already pretty much overpowered. The only exception to this kind of combination is technician, and that's because of the poor synergy with TM which reduces the skill's effectiveness with the class. Asking for intimidate to increase with tech would be like asking for defense matrix, reflex boost, etc... to increase with tech as well.




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