Level 36 (Full Version)

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The Incredible Hulk -> Level 36 (6/23/2013 7:03:01)

Level 36 should come out next week.




Scyze -> RE: Level 36 (6/23/2013 7:47:46)

It will happen when the time is right not when some people randomly demand it.




The Incredible Hulk -> RE: Level 36 (6/23/2013 7:54:56)

I didn't randomly demand it.....I wanted it at the start of the war.




Ranloth -> RE: Level 36 (6/23/2013 8:04:36)

It raises once a year and it's usually around Summer. Not a matter of demand, really. There isn't anything but lack of high level NPCs stopping it from happening, but even so, we do have "Heavy Mechachillid" which is Lvl 35 and can be used for players to NPC on. The only difference would be at Lvl 36 where you'd get less Credits but until then, Mechachillid should do. Furthermore, high Exp requirement means you will earn a lot of Credits regardless.

1 skill point and 4 stat points won't really shift the balance upside down. It's not a big jump but a mere level. There aren't lacks in equipment no more compared to Delta, NPCs can be made + some may even appear during the ongoing War, cores will be made but you can play with existing ones. There isn't anything stopping the Devs. It'll be Lvl 31 vs. 36 at worst but it's the same as Lvl 30 vs. 35. That isn't a problem either because it only gives such partners if there's not enough players near you level range who are also searching for a fight.

War seems ideal. It's PvP based and it means a lot of fights. Fights mean Credits and Experience. Experience means you can get to the next level and have the motivation to fight in the War (if you have a lot of Credits already). Two birds in one stone.




Mysterion. -> RE: Level 36 (6/23/2013 8:34:26)

If i remember correctly, it actually was a year ago that they raised it, during the Infernal War, am i correct?

It is about time to raise it once again.




Scyze -> RE: Level 36 (6/23/2013 8:38:27)

Yes it was. Exile were the first alignment to be able to level up.

Level 37... The number is awkward.




killerman164 -> RE: Level 36 (6/23/2013 11:08:43)

Oh boy, if only I wasn't so slow... but I do support.




ValkyrieKnight -> RE: Level 36 (6/23/2013 16:10:48)

Darn I wish I could remember who it was but I think it was Titan whose level had been raised to 35? I'm almost...... sure someone else's level was raised aswell. They're no lack of 35s at all people are just tired of getting 0 exp like myself.




RobyAE -> RE: Level 36 (6/23/2013 18:46:37)

I think level 36 will be released soon. AQW just raised the level cap. I also suggest +1 skill on every class if 36 will be released




Ranloth -> RE: Level 36 (6/23/2013 18:53:23)

AQW has nothing to do with ED. Why? There was a level cap raise in AQ few months back whilst Level Cap in ED was 35, does that mean it should've happened ages ago?

Also, new skills will be made when it's necessary, i.e. when there will be too little skills and too many skill points - somewhere near Level 40.




Azer Cain -> RE: Level 36 (6/23/2013 19:58:25)

Personal Opinion:I think ED should wait for the lower levels (level 20 and under) to catch up to level 35's before adding a higher level up.




drekon -> RE: Level 36 (6/23/2013 21:40:41)

It would be so interesting if level 100 was released next week. It would be the biggest race-to-the-top event in EpicDuel history! XP boosters selling like hot cakes.




suboto -> RE: Level 36 (6/23/2013 22:25:03)

agreed with Drekon that would be awesome. I mean if they wanted to provent spam skill tree points why not just make skill points ever odd number? =50 at lvl100 but thats a little to far ahead. level40 sounds more reasonable and they could even make skill tree convert into 11-15 on all skills but unlocked 11-15 once u hit 35 or 36 that would prevent skill spaming and cap all passive skills at 10




The Incredible Hulk -> RE: Level 36 (6/24/2013 2:46:02)

quote:

It would be so interesting if level 100 was released next week. It would be the biggest race-to-the-top event in EpicDuel history! XP boosters selling like hot cakes.


Not many players play on ED, what is the point of doing that lol, It'll just ruin the game.
quote:


AQW has nothing to do with ED. Why? There was a level cap raise in AQ few months back whilst Level Cap in ED was 35, does that mean it should've happened ages ago?

Also, new skills will be made when it's necessary, i.e. when there will be too little skills and too many skill points - somewhere near Level 40.


That's because AQW has a large amount of players playing the game.

EDIT:
I wonder how many people are level 35s.




TRizZzCENTRINO -> RE: Level 36 (6/24/2013 2:46:45)

it is really time to raise the level cap by 5 levels, enough waiting for people to catch up, i have disagreed with it before because i feel that other players need more time but now i feel that they already have more than enough time to do so.




The Incredible Hulk -> RE: Level 36 (6/24/2013 2:53:00)

^^
Yeah, but then they will go on about balance & skills and all of that stuff which annoys me. Come on! I just love leveling up in this game......
Not just wait till the end of the year for a level cap or delay it. Level cap should be their top priority..... but too bad it's missions then juggernaut ;/.

+5 levels would be great.

Edit:
I have seen some of my friends quit from the start from 30 and are now 35 when they came back for Omega. Guess it's their time to quit again for a couple of years.




ValkyrieKnight -> RE: Level 36 (6/24/2013 5:19:49)

I disagree with giving players time, hell man I started mid Delta and I've been 35 for almost a year now, cut the crap and just raise the level by 1. give us something to do.

How many gears were for level 35 before Omega? Far too many, level 35 as max overstayed its welcome. Seriously, it's just 1 level.





Mother1 -> RE: Level 36 (6/24/2013 9:11:06)

@ valkyrieknight

not everyone is a plays that quick. Some people are casual players. Plus if they added 5 more levels those who reach the top will have even less players to fight against due to a minority of players being within that range.




The Incredible Hulk -> RE: Level 36 (6/24/2013 10:26:54)

^^

You know they can change the level boundaries ^_^. Like how 35s can fight 29s and 30 or how level 23s face level 17s. They could adjust it slightly so we can have +5 levels. Please do not talk about balance; it's just makes me very angry since we have balances nearly every week.

EDIT:

Or maybe there could be a new range of level boundaries starting from 35+ instead of sorting out the lower levels. In my most honest opinion, ED are playing it safe. They do not want to strive for things.




Mother1 -> RE: Level 36 (6/24/2013 10:31:38)

@ hulk

I was talking about the time it would take to find matches not balance there is a difference.




Midnightsoul -> RE: Level 36 (6/25/2013 10:38:44)

quote:

It would be so interesting if level 100 was released next week. It would be the biggest race-to-the-top event in EpicDuel history! XP boosters selling like hot cakes.


Lol, this gave me a nice laugh. I would so like to see this. But compared to most people, some people's levels would be too high and they won't find battles.


On topic: I suggest making the level cap to level 38. It's neither too high or too low. You can still find battles, yet, you're not too strong.




zion -> RE: Level 36 (6/25/2013 11:22:17)

If the issue is finding battles, you can still jump 5 levels. If there are plenty of level 35s to fight now, why not fight them as a level 40 ;)




TRizZzCENTRINO -> RE: Level 36 (6/25/2013 19:58:06)

they really need to raise the level higher, seriously i want to fight a level 42 juggernaut, would be super interesting and fun




Counter*Assassin -> RE: Level 36 (6/25/2013 21:09:22)

Definitely supported. I want to feel the rush and joy of leveling up once more plus it gives us something to do during the war. Please devs hear our pleas we need level 36.




The Incredible Hulk -> RE: Level 36 (6/26/2013 1:11:00)

It's better if we have level 40-44 actually; I want to be faced by a juggernaut, would be cool at a high level.




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