ElementalSlayerX -> Defender Orb (11/20/2004 19:56:43)
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[img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/img] [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/img] Defender Orb «100% proc Ranged Orb» Location: Quest for the Defender's Orb Level: 0 Power Level: CharacterLevel-5. This is to a minimum of YourLevel/2. Type: Ranged Element: Earth Damage: 3-8 BTH: 0 EFFECT The weapon's Base and Random damage increase based on your Level. This affects all normal Player attacks and weapon Specials. Base:= round((0.00375*PowLvl^2 + 0.5625*PowLvl + 5.25)/2/(1+0.03*PowLvl)) Rand:= round(2*((0.0075*PowLvl^2 + 1.125*PowLvl + 10.5)/2/(1+0.03*PowLvl) - Base)) BTH := round(PowLvl/8) SPECIAL- Specials Start out with:
- BowBR: round(100 + 3*PowLvl)
- BowStats: round(100+6.6*PowLvl)
- BowBTH: max(round(0.125*PowLvl-0.5), 0)
- StartDamage: (0.2*XSpecial - 0.05*XNormal)*(100/.15)/ (Base + Rand/2)*1.2325% Base and Random
- XNormal: ((Base + Rand/2)*(100 + 3*PowLvl) + XStat/8*(100 + 6.6*PowLvl)/2) / 100.
- XSpecial: round(-0.000349*PowLvl^3 + 0.0552*PowLvl^2 + 8.01*PowLvl + 167)/100 * (Base + Rand/2)
- XStats: 2.1462*PowLvl + 10.399 , rounded to the nearest 5, to a minimum of 10 and a maximum of 200
- StartStats: (100+6.6*PowLvl)*1.2325%
- StartBTH:
- If Power Level is below 90: ((min(2.1462*PowLvl + 10.399, 200) / 8 + max(0.7123*PowLvl - 19.111, 0)/20 + PowLvl/8))-3 rounded down
- If Power Level is above 90: ((200/8 + min(5*PowLvl - 400, 200) / 20 + PowLvl/8))-3 rounded down
- Special #1
Hits: 3 Type: Ranged Element: Ice, Earth, Light Damage: [BowBR]*0.8/3% Base and Random Each Stats: [BowStats]*0.8/3% Each BTH: [BowBTH] plus Stats Each Rate: 70% Note: This is treated as a normal player attack. - Special #2
Hits: 3 Type: Ranged Element: Ice, Earth, Light Damage: [BowBR]*4.1/3 *85/90/3% Base and Random Each Stats: [BowStats]*4.1/3 *85/90/3% Each BTH: [BowBTH]+5 plus Stats Each Rate: 15% Note: This is treated as a normal player attack. - Special #3
Hits: 3 Type: Melee Element: Earth, Ice, Light Damage: [StartDamage]/3% Each Stats: No Normal Stats; [StartStats]/3% Lucky Strikes Damage Each BTH: [StartBTH] Each Rate: 15% Note: This is treated as a weapon's special, not normal player attack. *See Appendix DESCRIPTION The new elite weapon for AdventureQuest Guardians. (Note: This is a temporary level «Power Level» weapon.) [img]http://media.artix.com/encyc/AQ/AQPedia/Weapons/Defender_Orb.gif[/img] New Stats thanks to In Media Res.
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