RE: Posion changes (Full Version)

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Mother1 -> RE: Posion changes (6/30/2013 19:13:04)

quote:

There are alot of situations where these 'counters' are unavailable.


Every build is suppose to have strengths and weaknesses to certain things. Wanting to nerf your weaknesses when they can be and most likely are your natural bane isn't balance at all but the main thing that destroys it. If you build is weak against something of course you are going to struggle against it. Nerfing something so any tom dick and harry can get around it is what we call underpowering something.

As it was said before Poison builds are weak against high HP builds due to the poison taking a while to dwindle your health down while you need less use for field medic. Even medium HP (high 80's to 100) can help here.

quote:

Only healing cleanses the Poison, so when they do it right after you heal, you can't do .. about it, that is why poison is OP.


Most of these people wait until they are down to about half way and then heal but by the time this is done the bot is out of cool down and they get caught in this trap. An early heal helps when dealing with poison builds.

I recently faced one of these poison builds and he looped poison three times on me. However even with that I still managed to beat him.




ansh0 -> RE: Posion changes (6/30/2013 23:43:10)

100% supported.


Just now, a TLM used poison on me 4 times. All she did was poison, let me do 5 dmg a turn, heal, repeat.

I stood no chance at all.

Even better, make the bot special a 2 time use.




ValkyrieKnight -> RE: Posion changes (7/1/2013 4:18:25)

^ Poison TLM single handily made me not want to 1v1. I'm starting to see why TC wanted Poison to have a longer cooltime, you can't even medic it away. All you're doing is wasting a turn.




kittycat -> RE: Posion changes (7/7/2013 0:18:48)

^^: Poison killed my vibe in 1v1 as a TM. In addition, the poison special of the botanical hazards should be limited to once or twice. Poison is fine the way it is.




ED Divine Darkness -> RE: Posion changes (7/11/2013 14:44:47)

well, this is all tlm can do, so lets not nerf it
guys, poison builds only works if they have energy
emp them first round, and do it throughout the match. works 4 me




ValkyrieKnight -> RE: Posion changes (7/11/2013 21:32:35)

@ Divine

You know they're talking about the poison robot, right? This is essentially what any super tank does, they just hax tech then robot you to death, The main culprit of this tactic is reroute. I'm not saying reroute should be fixed its totally fine. The robot is unfair.




ED Divine Darkness -> RE: Posion changes (7/12/2013 14:04:28)

it is fine. i can beat them easy. they cant beat poison builds or glass cannons(easy to beat)




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