Ultimate Bosses (Full Version)

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yellaboyung -> Ultimate Bosses (7/10/2013 18:24:48)

I was thinking that EpicDuel can make an Ultimate Boss in the game and have him with 100,000hp. This boss is fought by everyone and keeps the same health as he did in a previous fight, and he is a 2v1 boss. For example,

Let's say Beastmo and I would want to 2v1 him. We do it, and he reaches around 90,000 (since people previously beat up on him).

Beastmo and I leave and decide to try again later. And when we fight him the next time, he's at 20,000hp because other people fought him while we were gone.

I'd like the boss to be a challenge so he probably should be able to hit decent damage but have no defense or resistance at all.

And to end it off, the boss holds an Achievement for the two players who are able to defeat him in the end. He'll also hold 6,000 credits and 1,000 xp (Again, ONLY for the two players that finish him off in the end).
So during battle, you will see his health constantly dropping even when you are not touching him, only because other people are fighting him as well.

There can be multiple bosses ranging from 5,000hp to 100,000hp. The bosses reset when the leaderboards reset.

One last thing, to all the people who fought him, they get an achievement (not worth many rating points. Maybe 100) and they get 200 credits. ALL of these numbers are just for an example, but it would give bored players something to do.




The Incredible Hulk -> RE: Ultimate Bosses (7/10/2013 20:55:59)

Not supported.
If only 2 players finish him off at the end & the rest worked very hard to try & get it (spent like lets say 3 hours); wouldn't that just be pure stinginess?
Basically you're describing the ''bosses'' as the delta vault. Well when we destroyed the delta vault; the winning alignment got the achievement ( who ever broke first into it).

Another reason why I do not support is there will be too much lag for ED to handle.



Anyways what's up with people & beastmo? Beastmo is a noob!




Bloodpact -> RE: Ultimate Bosses (7/10/2013 21:42:34)

I'll make some suggestions if you don't mind :]?

k good :D.


Perhaps instead there could be one of these bosses in each world, each of which can only be tackled by a hunting party

which would all be linked together, perhaps of up to 50 people max?

And it would be rewarded more fairly like.... the ultimate boss's bounty would be like 10,000 credits and 2,000 xp??

so it would be evenly split amoung how many people were in such a party.( again, up to 50 people max )

So the more people you had the lower reward each would get, but the job would get completed faster.




Dual Thrusters -> RE: Ultimate Bosses (7/10/2013 22:30:00)

*ahem* infernal vault

Well it could give cheevos based on how much damage you did to it in 1 life?




VanitySixx -> RE: Ultimate Bosses (7/12/2013 16:40:53)

No the Infernal Vault was boring. It was not this huge amazing looking monster or person. It was just a vault.... You know how AQW had the 13 lords of chaos in the past? EpicDuel doesn't need that, but something similar. The Ultimate Boss has to look cool though. He can't look like George Lowe or one of those 2v1 bosses because that's just simple. Looks catch people's eyes and so do rewards.




Dual Thrusters -> RE: Ultimate Bosses (7/12/2013 18:05:59)

quote:

He can't look like George Lowe or one of those 2v1 bosses


Are you including Armor Hazard? You're calling all THAT simple and not eye catching? O_o




VanitySixx -> RE: Ultimate Bosses (7/12/2013 20:45:39)

Armor Hazard is nothing but a bigger Bio Hazard. It's not complex with cool looking evil armor or weapons or gun or aux and all it could ever say was "Arrghh". That's pretty simple. It stood like a Bio Hazard, hit like one, and was shaped like one in battle.

Something complex and eye catching would be this huge red and black, or green and black, villain in the middle of Fortune City with a city guard in his hands, holding it in the air with his head slightly lowered so shadows are over his eyes with an Exile Soldier in his other hand. He'd have cool looking complex armor (Not like that Administrator guy because his armor was basic as well, as it was tooken from the Gamma Guard), and have spikes coming out of his shoulders or something.

He'd have armor and a weapon and gun that would not be in the game nor a promo and he'd hold a nice achievement for getting lots of his health down and money depending on the damage you did on him. It'd catch everyone's eye, all levels can compete, and he'd have little minions around fortune city that are 2v1 just like him but are weaker and easier to defeat (maybe around 5,000 health a piece).

This would be amazing. Something like this would be hard to do but it could put a huge twist in the storyline for those who are interested. Exile and Legion could work together to defeat him. And if he isn't defeated a certain amount of times before the event is over, something happens to Delta V. Something that won't be resolved until the next war. This would be implemented long after this war though and should not be done anytime soon. Maybe in like November or something. It could last a month and lead right into Christmas. EpicDuelists would be hooked.




VanitySixx -> RE: Ultimate Bosses (7/12/2013 20:48:50)

Also, something that would amaze lots of people is if he was a totally new class that was not available in the game with new moves nobody knows, which I think would be nearly impossible atm.




omega fighter -> RE: Ultimate Bosses (7/12/2013 21:01:42)

quote:

Perhaps instead there could be one of these bosses in each world, each of which can only be tackled by a hunting party

which would all be linked together, perhaps of up to 50 people max?

And it would be rewarded more fairly like.... the ultimate boss's bounty would be like 10,000 credits and 2,000 xp??

so it would be evenly split amoung how many people were in such a party.( again, up to 50 people max )

So the more people you had the lower reward each would get, but the job would get completed faster.



I like that idea but however how would they get that many people in one screen




VanitySixx -> RE: Ultimate Bosses (7/12/2013 23:03:38)

Yeah people should not be linked. It should just be many 2v1's happening at once. So while ur fighting it, it will constantly lose health in battle without you even hitting it because other people r hitting it.




Dual Thrusters -> RE: Ultimate Bosses (7/12/2013 23:10:54)

Well armor hazard does take up half the screen. Don't forget the big hands.

I guess the only thing wrong with him is that he should have his own animations like Davarill and Drakylos.




VanitySixx -> RE: Ultimate Bosses (7/12/2013 23:22:15)

I would've been perfectly fine with Armor Hazard if he wasn't just a clone. Because those frost monsters are just like bio hazards as well. It's just way too common. But after you fight and kill him once, you don't really have to again. It gets boring really fast.

An ultimate boss gives every single player from lvl 15+ something to do.




Midnightsoul -> RE: Ultimate Bosses (7/13/2013 0:43:24)

No, totally UNFAIR




CN2025 -> RE: Ultimate Bosses (7/13/2013 21:34:42)

the elite yeti has doom snowball , icewall and some thing else i cant remember these are skills we dont know about and uniqe only to the elite yeti

i found out these names with Concussive Shot




Dual Thrusters -> RE: Ultimate Bosses (7/13/2013 21:44:30)

The Elite Yeti also looks NOTHING like any Npc in the game




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