RE: =OS= Balance Discussion Thread (Full Version)

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The Jop -> RE: =OS= Balance Discussion Thread (1/29/2014 16:44:03)

Like Death Angel said, you should never use ice orb as anything other than a finisher. Ice characters depend on their shields, you shouldn't leave yourself completely vulnerable for an attack that won't defeat your opponent.




Gorillo Titan -> RE: =OS= Balance Discussion Thread (1/29/2014 16:44:20)

Beck and Triadan have done that to my Dire monk of a few occasions >.> makes you feel completely helpless lol




DidYouKnowThat -> RE: =OS= Balance Discussion Thread (1/29/2014 16:48:12)

I know, but it wasn't a serious-serious duel, so I was just trying to have some fun and do some payback 'cause a few turns back I got hit with EarthQuake. So you know, 1,500 damage with an extra 500 for interest. Lolololol.

Ah yes, casual duels are pretty cool.




Gorillo Titan -> RE: =OS= Balance Discussion Thread (1/29/2014 16:51:43)

I was hoping the stun would work on the 5 hit moves but when I thought about it that would be so cheat someone spamming earthquake would have twice the chance of stunning and the value on the cards wouldn't even matter since earthquake would do 1700 instead of 1200 same with the other 5 hit moves. Imagine retribution doing 2000 counter proof damage that could stun




DidYouKnowThat -> RE: =OS= Balance Discussion Thread (1/29/2014 17:17:15)

I'd say have 5-hit CARDS have a smaller chance to stun, and not have the 500 damage buff.

A legit 5-card combination attack would have a bigger chance of stun in addition to the 500 damage buff. :P




Gorillo Titan -> RE: =OS= Balance Discussion Thread (1/31/2014 7:45:20)

yeah but maybe only on the 5 hit cards that do 1500 damage I can't stop thinking of someone spamming Earthquakes and getting the stun every turn plus having petrifies in there deck so you never get the chance to attack.




DidYouKnowThat -> RE: =OS= Balance Discussion Thread (1/31/2014 13:37:07)

Of course not Earthquake. It only costs 8 energy, and does 1,200, not 1,500.





The Jop -> RE: =OS= Balance Discussion Thread (1/31/2014 13:39:02)

You don't want Retribution or Earthquake to get the boosts? So, you only want Power Flow and Death Flow to have chances to stun, and the chances to be lower than regular 5 hit combos? Why not, it's only two cards, but what's the point?




Gorillo Titan -> RE: =OS= Balance Discussion Thread (1/31/2014 13:43:56)

The card from water would still get effected by it right?




The Jop -> RE: =OS= Balance Discussion Thread (1/31/2014 13:44:54)

That's Power Flow, so he just wants Power Flow and Death Flow to have low chances to stun. It wouldn't be much of a change in the game.




Gorillo Titan -> RE: =OS= Balance Discussion Thread (1/31/2014 13:46:32)

Gives people more of a reason to use the neutral powerflow since it cost so much energy.




DidYouKnowThat -> RE: =OS= Balance Discussion Thread (1/31/2014 14:35:10)

Yep. I mean, it's a huge 15 energy card. . . . Most expensive in the game, I think? And it's only damage anyway. . . .Not to mention it can't pierce like how Retri can.




Gorillo Titan -> RE: =OS= Balance Discussion Thread (1/31/2014 14:40:07)

Yes its the most expensive and it only does 1500 you can do 1500 with 12 energy 14 energy you can 1600 with neutral you can even do 1800 for 15 energy using 2 500s and a powerstrike




DidYouKnowThat -> RE: =OS= Balance Discussion Thread (1/31/2014 14:43:52)

2 500s + Power strike = 3-hit combo, and you can get the DoT. . .. meaning 1950. . ..




Gorillo Titan -> RE: =OS= Balance Discussion Thread (1/31/2014 14:47:08)

I was just doing the general damage showing that deathflow is a terrible card




Jmagician -> RE: =OS= Balance Discussion Thread (1/31/2014 14:51:47)

Isn't the reason why Death Flow costs so much is because Neutral element has the best boosting moves in the game?




Gorillo Titan -> RE: =OS= Balance Discussion Thread (1/31/2014 14:52:36)

What boosting moves?




Jmagician -> RE: =OS= Balance Discussion Thread (1/31/2014 14:53:22)

Neutralize.




DidYouKnowThat -> RE: =OS= Balance Discussion Thread (1/31/2014 14:53:52)

Yeah, but I'm not asking for it to be lowered in Energy. I'm just saying add a Stun, because not only will it be more helpful, it will give a better reason to use it.

And it's not a TOO big of a change. It'll help, but it won't unbalance anything much. And I said the chance will be lower. So it won't be 100% of the time.




Gorillo Titan -> RE: =OS= Balance Discussion Thread (1/31/2014 16:05:28)

Getting smack around by a neutral character would have a chance of knocking someone out might as well add stun and take away 5 energy from the enemy or prevent them from gaining energy while stunned.




yuno44907 -> RE: =OS= Balance Discussion Thread (10/4/2014 14:18:59)

I copy paste everything, just think about armor, fireball, heal, orb...
Ice Orb is worst card in the game and you must decrease its cost.
6 energy=1000 armor
8 energy=1000 damage
That card must cost 2 energy but its costs 5 energy.

4=armor becomes HP (tree of life, its must cost 3 energy)
10=armor becomes dmg (ice orb, its must cost 4 energy)

3=400 heal
15=2000 heal
12=2000 armor
Tree of life must cost 3 energy

And you are saying, dont use orb until fight ends. For using orb you must have defence and you cant have 2000 defence, your oppennent must be AFK. Also for this combo you must use 2 armor cards (12 energy), 1 orb (10 energy) and that makes 22 energy?? This is imposible and all of ice cards have damn orb. I think strongest ice character is Ninja, bcause its have no orb, have freeze and shatter.




Gorillo Titan -> RE: =OS= Balance Discussion Thread (10/7/2014 20:14:59)

Frostbite stinks #fact it should have a second effect such as destroying a card at random in the enemy hand.

Cost more energy then shatter and it does less damage give it some kind of edge maybe cause the enemy to only gain 4 energy at max while frostbite is active.




yuno44907 -> RE: =OS= Balance Discussion Thread (10/8/2014 14:13:37)

Earthquake is nearly worst earth card. Earth can deal damage with their armor, can turn armor to life and also have DOT. Earth is best element i think but right now we have ice and shadow series

Yes frostbite is noob but still usable. Ice elementals have too much armor and armor is cheap. So while playing with ice you must stay away from noob cards and use OP cards like freeze, shatter, icewall




The Jop -> RE: =OS= Balance Discussion Thread (10/8/2014 14:21:12)

Earthquake is one of the best cards. What other card can do 1200 damage for 8 energy in the same turn? That's 1.5 efficiency. Damage over times are more efficient, but no card that does all of its damage the same turn you play it is that efficient.




Gorillo Titan -> RE: =OS= Balance Discussion Thread (10/17/2014 11:25:30)

How about for the card like Ice ball and tree of life instead of them being all or nothing do tree of life so it only heals enough to give you max health and leave the rest for your shield and have you choose how much damage you want ice ball to do instead of taking all your shields.




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