RE: =ED= July 26th, 2013 - Patch Notes - 1.5.24 (Full Version)

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Scyze -> RE: =ED= July 26th, 2013 - Patch Notes - 1.5.24 (7/28/2013 2:07:05)

quote:

Real wars take years you know. Anyway, its nice the war is long because that means that everyone gets to play even if they were busy for a lot of the summer.
Shortest war was less than an hour.




The Incredible Hulk -> RE: =ED= July 26th, 2013 - Patch Notes - 1.5.24 (7/28/2013 6:44:55)

^^

It's not even a war. Killing your own alignment is very bad indeed!




ansh0 -> RE: =ED= July 26th, 2013 - Patch Notes - 1.5.24 (7/28/2013 8:18:23)

This was is terrible.

No rewards. No incentive. No missions. Killing your allies. Terribad cores and weapons.

Devs really need to step it up. We need missions, not stupid reskins. We need rewards for fighting, where are they?

This ain't war, it's battle system v1.5




5 bucks a mod is gonna delete this post cause AEF can't take criticism




The Incredible Hulk -> RE: =ED= July 26th, 2013 - Patch Notes - 1.5.24 (7/28/2013 8:45:18)

quote:

We need rewards for fighting, where are they?

Achievements I guess (regional war achievements)




Kd -> RE: =ED= July 26th, 2013 - Patch Notes - 1.5.24 (7/28/2013 13:57:25)

I can deal with a war that isn't a war for now on the condition that they do intend to change it, though I'm perplexed as to why its taken this long. Which leads me to my next point...the devs have said balance changes won't come until after the war. Since the war hasn't really even begun I would imagine the end is a far way off. That I'm not okay with. You can add more and more features to the game, but if the gameplay is as it is now it won't do enough.




Ranloth -> RE: =ED= July 26th, 2013 - Patch Notes - 1.5.24 (7/28/2013 14:14:59)

quote:

Devs really need to step it up. We need missions, not stupid reskins. We need rewards for fighting, where are they?

Charfade has said countless number of times that they need to finish the Missions System before they can release the War missions. Once the System is revamped, they can possibly create new type of missions, including Daily ones.




xGreen Warriorx -> RE: =ED= July 26th, 2013 - Patch Notes - 1.5.24 (7/28/2013 20:29:10)

quote:

We need rewards for fighting, where are they?

Um, its FUN!?




Mysterion. -> RE: =ED= July 26th, 2013 - Patch Notes - 1.5.24 (7/28/2013 21:07:46)

quote:

We need rewards for fighting, where are they?

You already get achievements, personal and in some cases faction influence, credits and for some experience.

What do you want more then this?




Dual Thrusters -> RE: =ED= July 26th, 2013 - Patch Notes - 1.5.24 (7/28/2013 23:00:32)

Is war supposed to be fun and exciting? lol


Well joking aside, I'm content that we get cool swords to fight for.




CN2025 -> RE: =ED= July 26th, 2013 - Patch Notes - 1.5.24 (7/30/2013 3:14:02)

limidted swords ,alignment ,cheevos going rare, the victory cheevo at the end, mission coming soon, juggernaut any where you should try it its fun, flag cheevo , i dont see why you are complaining >.<




Lycan. -> RE: =ED= July 26th, 2013 - Patch Notes - 1.5.24 (8/6/2013 21:33:17)

quote:

Charfade has said countless number of times that they need to finish the Missions System before they can release the War missions. Once the System is revamped, they can possibly create new type of missions, including Daily ones.

This should step up the game a little!




Chosen 0ne -> RE: =ED= July 26th, 2013 - Patch Notes - 1.5.24 (8/6/2013 21:45:21)

The thing about missions is that you can only do them once and you're done. Would an AQW style mission that you can complete multiple times break the game? It would give us something to do at least. I'm not fully convinced the war has started yet. There's no way to determine when it's over. I'm not sure what the dread plains has to do with any of this either.




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