Solution For player leaving battles in 2v2 (Full Version)

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DeamJean -> Solution For player leaving battles in 2v2 (7/28/2013 8:05:21)

Well this few days while i was playing, some players got dced in a 2v2 and sometimes my partner too due to lag.Or also some just quit because we are so much weaker and abandon me.Well i have this interesting idea. If the player quit the battle with refresh etc. Can we make it the player do not disappear but it becomes a npc and fight on its own like other npcs do. An announcement will come out to tell those in the battle that he had quit and it is now npc controlled. If we win then he does not get the win but still take a loss like normal. The npc also should not do anything smart but be like normal. This way we still have a chance to get a win even if our partner quits


Pls tell me what you think about this suggestion




DeamJean -> RE: Player leaving battles (7/28/2013 9:28:20)

Why no one reply




Drangonslayer -> RE: Player leaving battles (7/28/2013 14:25:08)

I dont think the devs can tell whether they left purposely or actually lost connection and this has been suggested many times. In my opinion i think you should be able to control your partners skill tree though.




Synner -> RE: Solution For player leaving battles in 2v2 (7/28/2013 18:12:47)

I think the best solution of this is put a exit battle button when your partner leave.




Mother1 -> RE: Solution For player leaving battles in 2v2 (7/28/2013 19:25:03)

@synner

They had something like that I heard in beta. Problem was people used it too much to run away from every fight they had no chance of winning. So they removed this button.




SKRALL213 -> RE: Solution For player leaving battles in 2v2 (7/29/2013 0:37:55)

@Mother1

(I have a beta character) Yes back in beta they use to have a Exit button but as you said players ran off if they didn't like the battle. As in if they were facing another player with high resistance and defense they would leave because of that or they were forced to heal on first turn, they also left if they were targeted first in a 2v2.




Steel Slayer -> RE: Solution For player leaving battles in 2v2 (8/3/2013 10:37:17)

There is still a quit button, it says "Change Servers" on it. People use it way too often. Best solution: make a fleet of robots who will go to people's houses and spank them whenever they run from a fight.




Dual Thrusters -> RE: Solution For player leaving battles in 2v2 (8/3/2013 12:37:27)

@Steel Slayer

Better yet, IAs with charged lasers [;)]




ED Divine Darkness -> RE: Solution For player leaving battles in 2v2 (8/3/2013 14:01:50)

lol YEA!

[8D]




CN2025 -> RE: Solution For player leaving battles in 2v2 (8/3/2013 22:07:03)

make it you can summon a mechachillid,junker bot , summon george lowe :O, of ur lvl for 30% of ur max energy if ur partner leaves


maybe like a bigbutton pops up and says would you like to summon a random npc of your lvl to your aid for 30% of max energy





ED Divine Darkness -> RE: Solution For player leaving battles in 2v2 (8/4/2013 12:22:44)

not for energy.

better yet, you can become a boss of your choice and fight 2v2. you get to control the boss.




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